Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Cation, Information, Paranoia and Preparation(Forked Thread:)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Reynard" data-source="post: 4450917" data-attributes="member: 467"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4450504" target="_blank"> 11 Reasons Why I Prefer D&D 4E </a></p><p></p><p>I forked this because I think it is an interesting discussion, but really not edition dependent.</p><p></p><p></p><p></p><p>There's a world of difference between going in completely blind and going in knowing the exact number, nature and layout of the enemy. Context has a lot to do with it, of course: if the PCs are seeking a relic buried in the catacombs beneath a temple, they know they are likely to be encountering undead -- many of which have save-or-die and level-drain attacks. They'll prepare accordingly. In addition, scoutin, listening at doors, paying attention to clues in the environment all allow a party to prepare for likely types and numbers of enemies even if they don't know for sure what's behind the door or around the bend. Plus, coming in well equipped -- in mundane gear, in magical gear and in spells, not to mention straight up character capabilities -- allows a party to deal better with various kinds of threats, both presumed and unknown.</p><p></p><p>This isn't to say that the occasional "where the hell did THAT come from!" encounter can't or shouldn't happen -- the otyugh that the goblins use as a trash disposal, the specter of an theif that died trying to sneak into the tower, etc... Those kinds of encounters spice up an otherwise "themed" adventure locale and force the party to think on their feet -- but, IMO, they are best used sparingly and generally shouldn't be "required" encounters (thus allowing the PCs to respond with a vehement "frak this!" and an iron spike under the door).</p></blockquote><p></p>
[QUOTE="Reynard, post: 4450917, member: 467"] Forked from: [url=http://www.enworld.org/forum/showpost.php?postid=4450504] 11 Reasons Why I Prefer D&D 4E [/url] I forked this because I think it is an interesting discussion, but really not edition dependent. There's a world of difference between going in completely blind and going in knowing the exact number, nature and layout of the enemy. Context has a lot to do with it, of course: if the PCs are seeking a relic buried in the catacombs beneath a temple, they know they are likely to be encountering undead -- many of which have save-or-die and level-drain attacks. They'll prepare accordingly. In addition, scoutin, listening at doors, paying attention to clues in the environment all allow a party to prepare for likely types and numbers of enemies even if they don't know for sure what's behind the door or around the bend. Plus, coming in well equipped -- in mundane gear, in magical gear and in spells, not to mention straight up character capabilities -- allows a party to deal better with various kinds of threats, both presumed and unknown. This isn't to say that the occasional "where the hell did THAT come from!" encounter can't or shouldn't happen -- the otyugh that the goblins use as a trash disposal, the specter of an theif that died trying to sneak into the tower, etc... Those kinds of encounters spice up an otherwise "themed" adventure locale and force the party to think on their feet -- but, IMO, they are best used sparingly and generally shouldn't be "required" encounters (thus allowing the PCs to respond with a vehement "frak this!" and an iron spike under the door). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cation, Information, Paranoia and Preparation(Forked Thread:)
Top