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Cation, Information, Paranoia and Preparation(Forked Thread:)
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<blockquote data-quote="Reynard" data-source="post: 4452473" data-attributes="member: 467"><p>"Explicit" is a pretty strong word, but generally yes. Assuming that the players take the time to inquire, they'll get (in-character) information that allows them to make meaningful decisions. I usually have a "PC map" of a given area, often with notes and warnings scribbled on it. If the players suggest going to the Swamps of Doom, I'll give them some rumors about the place. if they dig, they might find old journals from other adventurers or similar research type materials. But it is incumbent upon the players to do the research. if they just look at a spot on the map where there's ruins marked or a cave with a big question mark next to it and just start walking, they've made that decision.</p><p></p><p></p><p></p><p>You're right. And I do tend to use humanoids more than monsters for "stock enemies". Mostly, though, the issue is that the CR system itself is near useless. There are so many factors that go into determining whether a creature or encounter will likely be a challenge for a given group that CR is at best a starting place. It doesn't help that CRs don't seem tobe assigned by any system -- they are all eyeballed, it seems.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4452473, member: 467"] "Explicit" is a pretty strong word, but generally yes. Assuming that the players take the time to inquire, they'll get (in-character) information that allows them to make meaningful decisions. I usually have a "PC map" of a given area, often with notes and warnings scribbled on it. If the players suggest going to the Swamps of Doom, I'll give them some rumors about the place. if they dig, they might find old journals from other adventurers or similar research type materials. But it is incumbent upon the players to do the research. if they just look at a spot on the map where there's ruins marked or a cave with a big question mark next to it and just start walking, they've made that decision. You're right. And I do tend to use humanoids more than monsters for "stock enemies". Mostly, though, the issue is that the CR system itself is near useless. There are so many factors that go into determining whether a creature or encounter will likely be a challenge for a given group that CR is at best a starting place. It doesn't help that CRs don't seem tobe assigned by any system -- they are all eyeballed, it seems. [/QUOTE]
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