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Cauldron Born Naval Battle Question
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<blockquote data-quote="RangerWickett" data-source="post: 6258828" data-attributes="member: 63"><p>So I can't find my notes, but I'm sure at some point I ran a mock-up of this, and it almost certainly needs to be more than six rounds. Consider:</p><p></p><p>Start with 12 ships. Each round roll d20 +2/ship vs. DC 35. On a success, the colossus is too confused by getting shot from all directions to attack anything.</p><p></p><p>So to start there's roughly a 50% chance of confusing the colossus. If you fail, the colossus still only has speed 10 vs. the Coaltongue's speed 18, so it'll probably only get within range 20% of the time. </p><p></p><p>Now each round you fail to stall it, and that the Coaltongue's out of range, it destroys another ship. So doing some rough (Ryan hasn't taken Statistics in years) math, maybe it destroys a ship one out of every 3 rounds, and gets to hit the Coaltongue once every 10 rounds. The Coaltongue can probably survive 3 attacks by Borne, but lucky hits might sink it. </p><p></p><p>Either it needs to be more like 30 rounds, or I need to give Borne some other form of attack. Perhaps it innately controls the lightning in the storm around it, and calls it down at ships. This is actually the very last scene that I'm doing tweaks on for the hardcover (everything else is ready to go, pending layout), so now's a great time to suggest changes.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6258828, member: 63"] So I can't find my notes, but I'm sure at some point I ran a mock-up of this, and it almost certainly needs to be more than six rounds. Consider: Start with 12 ships. Each round roll d20 +2/ship vs. DC 35. On a success, the colossus is too confused by getting shot from all directions to attack anything. So to start there's roughly a 50% chance of confusing the colossus. If you fail, the colossus still only has speed 10 vs. the Coaltongue's speed 18, so it'll probably only get within range 20% of the time. Now each round you fail to stall it, and that the Coaltongue's out of range, it destroys another ship. So doing some rough (Ryan hasn't taken Statistics in years) math, maybe it destroys a ship one out of every 3 rounds, and gets to hit the Coaltongue once every 10 rounds. The Coaltongue can probably survive 3 attacks by Borne, but lucky hits might sink it. Either it needs to be more like 30 rounds, or I need to give Borne some other form of attack. Perhaps it innately controls the lightning in the storm around it, and calls it down at ships. This is actually the very last scene that I'm doing tweaks on for the hardcover (everything else is ready to go, pending layout), so now's a great time to suggest changes. [/QUOTE]
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