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General Tabletop Discussion
*Dungeons & Dragons
Caution in Too Much Fun
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<blockquote data-quote="Umbran" data-source="post: 8677659" data-attributes="member: 177"><p>In exactly none of these cases is doing the unfun thing the <em>only way</em> to get the stated job done. The GM can insert a different NPC encounter later to set a plot hook. The GM can present more, smaller fights spaced out over time to get players used to their mechanics. There's a nigh infinite number of ways to control pacing. And there are search mechanics that are 17 times better than requiring pixel bitching.</p><p></p><p>Indeed, not only are what you present not the only way to get the various jobs done, the ways you suggest sound like clumsy, brute force and ignorance methods of approaching issues. </p><p></p><p>You might be better off noting that GMs are humans, and sometimes they just don't think of anything better than brute force and ignorance methods. We have all had moments when we just didn't think of a better way, and can have a bit of sympathy. But, that should be the basis of a discussion of how to have fewer of these moments, not a discussion on how you should just sit there and let them happen.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8677659, member: 177"] In exactly none of these cases is doing the unfun thing the [I]only way[/I] to get the stated job done. The GM can insert a different NPC encounter later to set a plot hook. The GM can present more, smaller fights spaced out over time to get players used to their mechanics. There's a nigh infinite number of ways to control pacing. And there are search mechanics that are 17 times better than requiring pixel bitching. Indeed, not only are what you present not the only way to get the various jobs done, the ways you suggest sound like clumsy, brute force and ignorance methods of approaching issues. You might be better off noting that GMs are humans, and sometimes they just don't think of anything better than brute force and ignorance methods. We have all had moments when we just didn't think of a better way, and can have a bit of sympathy. But, that should be the basis of a discussion of how to have fewer of these moments, not a discussion on how you should just sit there and let them happen. [/QUOTE]
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