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Community
General Tabletop Discussion
*Dungeons & Dragons
Cavalier Fighter Martial Archetype (PEACH)
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<blockquote data-quote="Ezel" data-source="post: 6635400" data-attributes="member: 6795910"><p>I think it's a bit strange for a completely martial class to have a "summoning" feature. Why not make it more in a style similar to the beastmaster? Maybe with a nearly-supernatural power to "call" the steed towards you even if it is miles away. Still less magicky than teleporting to you a spiritual steed.</p><p></p><p>Doubling the proficiency bonus in attack rolls is something to avoid in 5e because it breaks the bounded accuracy, I would add only damage.</p><p></p><p>Master of the lance makes the champion straight up useless and this class becomes a powerhouse. Also it's a pretty boring feature, something like a minor version of the inspiring charge (to improve later) could be more interesting.</p><p></p><p>I like the idea of the improved steed, perhaps if you go the beastmastery way you could just make it so that they can change steed at that point if they want.</p><p></p><p>The trampling and inspiring charge are pretty cool. I would tick off the temporary hit points since advantage on pretty much everything seems enough</p></blockquote><p></p>
[QUOTE="Ezel, post: 6635400, member: 6795910"] I think it's a bit strange for a completely martial class to have a "summoning" feature. Why not make it more in a style similar to the beastmaster? Maybe with a nearly-supernatural power to "call" the steed towards you even if it is miles away. Still less magicky than teleporting to you a spiritual steed. Doubling the proficiency bonus in attack rolls is something to avoid in 5e because it breaks the bounded accuracy, I would add only damage. Master of the lance makes the champion straight up useless and this class becomes a powerhouse. Also it's a pretty boring feature, something like a minor version of the inspiring charge (to improve later) could be more interesting. I like the idea of the improved steed, perhaps if you go the beastmastery way you could just make it so that they can change steed at that point if they want. The trampling and inspiring charge are pretty cool. I would tick off the temporary hit points since advantage on pretty much everything seems enough [/QUOTE]
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Community
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Cavalier Fighter Martial Archetype (PEACH)
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