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*Pathfinder & Starfinder
Cavaliers...Did UA have it right?
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<blockquote data-quote="Ruin Explorer" data-source="post: 6279127" data-attributes="member: 18"><p>There is no right answer here, I think.</p><p></p><p>Mostly, it depends on your setting, and how you want players to think of the classes involved.</p><p></p><p>The first question to answer is whether you want "Knight" and "Holy Warrior" to be the same thing. It doesn't matter whether they were in the real world, it matters what you want in your setting. If you do want them to be the same thing, then you're going to want Paladin and Cavalier to have a relationship where one is the subclass of the other. If you want there to be plenty of "knights" (or samurai or whatever, it's all essentially the same thing) who aren't very closely linked with religion, you probably want two separate classes.</p><p></p><p>There's also the question of whether you want a warrior who fights for a cause or for a code to automatically be associated with horse-riding, heavy armour, and so on. That will impact what kind of Cavalier class you pick.</p><p></p><p>Speaking purely mechanically, I don't think there's much point in having a Cavalier class unless you're going to give them some fairly funky abilities which are different to both Fighter and Paladin. If you just want a less-religious Paladin, then you might want to look at the Champion class from Monte Cook's Arcana Unearthed/Evolved.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6279127, member: 18"] There is no right answer here, I think. Mostly, it depends on your setting, and how you want players to think of the classes involved. The first question to answer is whether you want "Knight" and "Holy Warrior" to be the same thing. It doesn't matter whether they were in the real world, it matters what you want in your setting. If you do want them to be the same thing, then you're going to want Paladin and Cavalier to have a relationship where one is the subclass of the other. If you want there to be plenty of "knights" (or samurai or whatever, it's all essentially the same thing) who aren't very closely linked with religion, you probably want two separate classes. There's also the question of whether you want a warrior who fights for a cause or for a code to automatically be associated with horse-riding, heavy armour, and so on. That will impact what kind of Cavalier class you pick. Speaking purely mechanically, I don't think there's much point in having a Cavalier class unless you're going to give them some fairly funky abilities which are different to both Fighter and Paladin. If you just want a less-religious Paladin, then you might want to look at the Champion class from Monte Cook's Arcana Unearthed/Evolved. [/QUOTE]
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