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Cavaliers...Did UA have it right?
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<blockquote data-quote="gamerprinter" data-source="post: 6280240" data-attributes="member: 50895"><p>Agreed, and I did get my synergy issue wrong, but the real point was, that lance is the not the only, nor best attack option (especially if you're build is unmounted), but many types of attacks work well with Smite Evil.</p><p></p><p>Perhaps its anecdotal, but my table hasn't played a primarily mounted combatant, nor used much charging attacks for paladins, nor any class that our players tend to play over the last few years campaigning - my players tend to stick to the same classes in every campaign, they don't experiment much (I'm the only experimenter in the group.) So when I think "paladin", charging from a horse isn't the first thing I imagine, even though its seems obvious to you.</p><p></p><p>Our homebrew games tend to be heavy woodlands or mountains when not in towns, ships, dungeons or the underdark - I can't think of a single instance where a large, open, flat and unencumbered terrain was a description for any encounter (in several years of gaming), except one and that was a huge cavern chamber deep underground - so nobody brought mounts to effectively use the area for charging on horseback anyway.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6280240, member: 50895"] Agreed, and I did get my synergy issue wrong, but the real point was, that lance is the not the only, nor best attack option (especially if you're build is unmounted), but many types of attacks work well with Smite Evil. Perhaps its anecdotal, but my table hasn't played a primarily mounted combatant, nor used much charging attacks for paladins, nor any class that our players tend to play over the last few years campaigning - my players tend to stick to the same classes in every campaign, they don't experiment much (I'm the only experimenter in the group.) So when I think "paladin", charging from a horse isn't the first thing I imagine, even though its seems obvious to you. Our homebrew games tend to be heavy woodlands or mountains when not in towns, ships, dungeons or the underdark - I can't think of a single instance where a large, open, flat and unencumbered terrain was a description for any encounter (in several years of gaming), except one and that was a huge cavern chamber deep underground - so nobody brought mounts to effectively use the area for charging on horseback anyway. [/QUOTE]
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Cavaliers...Did UA have it right?
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