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Story Hour
Cavaricum: The Age of Dreams
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<blockquote data-quote="sheelba" data-source="post: 391452" data-attributes="member: 7794"><p>Cavaricum: The Age of Dreams</p><p></p><p>I have been inspired by this board to return to gaming after five or six years and to D&D, which I have not played since second edition came out. I have only got two players; my girlfriend and an old gaming friend.</p><p></p><p>Thanks to all the writers on the story hour for the good stories and inspiration. </p><p></p><p>Politics </p><p></p><p>Cavaricum is meant to be like a late Roman setting. It is the eastern half of the Tarrean Empire. Tarrea had been successfully employing the “Four Emperor” system for fifty years until ten years ago when Auralius Pulcher assassinated his uncle the Emperor and seized control of all of Cavaricum. The Western Emperor beset by his own over mighty subjects legitimised this as long as Auralius intended to keep Cavaricum in the Empire. Six years later following the execution of several leading Senators, the south of the country erupted in rebellion. </p><p></p><p>The Republicans were defeated four years ago. Their allies the barbarian Vigotti stopped their advance and reached an agreement with the weakened Emperor. They could stay were they were as long as they protected the southern borders and left the cities alone. They would be able to settle in the relatively unpopulated south and would receive one third of the taxes raised in that area. </p><p></p><p>Handross</p><p></p><p>Handross is a small city (pop. 4-5,000) on the east coast at the very north of the Vigotti protectorate (as they style it). It used to be the Republicans main navel base in the east. Rumour has it that many republicans made their way here after defeat. </p><p></p><p>World </p><p></p><p>The game is set in the Southern Hemisphere and the climate in Handross is like central France. </p><p></p><p>Arcane magic in Cavaricum is illegal, punishable by death (and always has been). Bards are tolerated but are often vulnerable to accusations of witchcraft. (Burn, bardy, burn). Divine magic up to third level is reasonably common but very rare above that. </p><p></p><p>The only humanoids are humans (no elves, etc.). Dragons don’t exist, Beasts are bedtime stories for children and virtually no direct contact is had with the Fey, some of who are worshiped like gods.</p></blockquote><p></p>
[QUOTE="sheelba, post: 391452, member: 7794"] Cavaricum: The Age of Dreams I have been inspired by this board to return to gaming after five or six years and to D&D, which I have not played since second edition came out. I have only got two players; my girlfriend and an old gaming friend. Thanks to all the writers on the story hour for the good stories and inspiration. Politics Cavaricum is meant to be like a late Roman setting. It is the eastern half of the Tarrean Empire. Tarrea had been successfully employing the “Four Emperor” system for fifty years until ten years ago when Auralius Pulcher assassinated his uncle the Emperor and seized control of all of Cavaricum. The Western Emperor beset by his own over mighty subjects legitimised this as long as Auralius intended to keep Cavaricum in the Empire. Six years later following the execution of several leading Senators, the south of the country erupted in rebellion. The Republicans were defeated four years ago. Their allies the barbarian Vigotti stopped their advance and reached an agreement with the weakened Emperor. They could stay were they were as long as they protected the southern borders and left the cities alone. They would be able to settle in the relatively unpopulated south and would receive one third of the taxes raised in that area. Handross Handross is a small city (pop. 4-5,000) on the east coast at the very north of the Vigotti protectorate (as they style it). It used to be the Republicans main navel base in the east. Rumour has it that many republicans made their way here after defeat. World The game is set in the Southern Hemisphere and the climate in Handross is like central France. Arcane magic in Cavaricum is illegal, punishable by death (and always has been). Bards are tolerated but are often vulnerable to accusations of witchcraft. (Burn, bardy, burn). Divine magic up to third level is reasonably common but very rare above that. The only humanoids are humans (no elves, etc.). Dragons don’t exist, Beasts are bedtime stories for children and virtually no direct contact is had with the Fey, some of who are worshiped like gods. [/QUOTE]
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