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Caves of Chaos (Group 1, PF) - IC
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<blockquote data-quote="HolyMan" data-source="post: 6039031" data-attributes="member: 84167"><p><span style="color: DimGray">OOC: Advancing a bit...</span></p><p></p><p>The door to the chieftain's room is still ajar and Cid finds nothing to say that it is trapped, so most of the group venture into the room. </p><p></p><p>Quentin taking the lead automatically mentions the smell although it is something no one can miss. "It's as rank as an outhouse in here." he says moving one hand to his face to cover his nose. "I think I'll guard the corridor outside while you all search. Have fun."</p><p></p><p>With a quick exit he leaves the others in the doorway to the ugly, cluttered, dirty room.</p><p></p><p>At a quick glance it is certainly "richer" by goblin standards than the other. Several rugs cover the floor, some were once fine and plush, but years of wear and tear have made them nearly worthless. Others seem to be made of any animal skin the goblins can find. Fox, squirrel, and beaver are mixed with dog, cow, and even one horse skin.</p><p></p><p>Along the south wall are mounted over thirty animal and humanoid skulls. Everything from rats to wolves, and goblins to humans rest on the trophy wall.</p><p></p><p>Against the west wall sits an enormous canopied bed covered with silk sheets and sporting elaborately carved posts and headboard. The sheets are soiled and frayed and the carvings, once nymphs and dryads at play, has been chipped (mostly beheaded), scratched, and ruined. In the northeast corer is a padded chair and rickety desk that both must have once been antique. Near the desk mounted on the north wall is a blanket that has been turned into a map of the city and the planned attack to steal the staff.</p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OOC: If giving the place a good search (i.e. taking 20) let me know who wants to do that and who wants to roll aid another checks.</span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 6039031, member: 84167"] [COLOR=DimGray]OOC: Advancing a bit...[/COLOR] The door to the chieftain's room is still ajar and Cid finds nothing to say that it is trapped, so most of the group venture into the room. Quentin taking the lead automatically mentions the smell although it is something no one can miss. "It's as rank as an outhouse in here." he says moving one hand to his face to cover his nose. "I think I'll guard the corridor outside while you all search. Have fun." With a quick exit he leaves the others in the doorway to the ugly, cluttered, dirty room. At a quick glance it is certainly "richer" by goblin standards than the other. Several rugs cover the floor, some were once fine and plush, but years of wear and tear have made them nearly worthless. Others seem to be made of any animal skin the goblins can find. Fox, squirrel, and beaver are mixed with dog, cow, and even one horse skin. Along the south wall are mounted over thirty animal and humanoid skulls. Everything from rats to wolves, and goblins to humans rest on the trophy wall. Against the west wall sits an enormous canopied bed covered with silk sheets and sporting elaborately carved posts and headboard. The sheets are soiled and frayed and the carvings, once nymphs and dryads at play, has been chipped (mostly beheaded), scratched, and ruined. In the northeast corer is a padded chair and rickety desk that both must have once been antique. Near the desk mounted on the north wall is a blanket that has been turned into a map of the city and the planned attack to steal the staff. [COLOR=DimGray] OOC: If giving the place a good search (i.e. taking 20) let me know who wants to do that and who wants to roll aid another checks.[/COLOR] [/QUOTE]
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