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CB's City of the Spider Queen v3.5 OOC
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<blockquote data-quote="CanadienneBacon" data-source="post: 2891936" data-attributes="member: 11146"><p>It's given in the 3.5 DMG under unusual mounts, pg 205. There are several dire-type or other flying creautres with a strength of either 17 or 18 and they all have a carrying capacity of 200 with 300 lbs as the upper limit for the Str 18 creatures. While large, flying things can't usually carry as much weight as a creature with a similar strength who walks on land. I don't have a problem at all with the dire bat carrying Hael (who may well outweigh 200 lbs when body weight and gear are factored in), but carrying more than Hael and his gear isn't possible for more than a few feet. Wanting to deal with this gracefully, I've given an IC description of the bat getting fatigued from having carried Hael and Zarra for over an hour. </p><p></p><p>And, again, if you find something <strong>explicit</strong> that will allow the bat to carry more than 200 lbs, I'm willing to work with you.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 2891936, member: 11146"] It's given in the 3.5 DMG under unusual mounts, pg 205. There are several dire-type or other flying creautres with a strength of either 17 or 18 and they all have a carrying capacity of 200 with 300 lbs as the upper limit for the Str 18 creatures. While large, flying things can't usually carry as much weight as a creature with a similar strength who walks on land. I don't have a problem at all with the dire bat carrying Hael (who may well outweigh 200 lbs when body weight and gear are factored in), but carrying more than Hael and his gear isn't possible for more than a few feet. Wanting to deal with this gracefully, I've given an IC description of the bat getting fatigued from having carried Hael and Zarra for over an hour. And, again, if you find something [B]explicit[/B] that will allow the bat to carry more than 200 lbs, I'm willing to work with you. [/QUOTE]
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