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CB's Grim Frequencies AP OOC -- COMPLETE
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<blockquote data-quote="CanadienneBacon" data-source="post: 6480693" data-attributes="member: 11146"><p>[MENTION=12430]gribble[/MENTION], I checked out Street Warrior from the EN World wiki. By my reckoning, it's slightly too uber and unbalanced compared to the base d20 Modern classes. Street Warrior grants a total of +5 in BAB, saves, Defense, and Reputation bonuses at first level, and awards 5 + INT skill points, which is more combined than the other core classes. I'll willing to allow Street Warrior, but I need some tweaks so as not to unbalance the game. First, the action points for everyone are set initially at 3 (rather than 5 from the core rulebook or 6 from the wiki). Second, the save progression is fine, but I think the BAB progression should look like the BAB from Tough. Third, do you need 5 + INT skill points per level to make Street Warrior work, or will 3 skill points per level suffice? Finally, what tie-in to a particular neighborhood or organization suitable for an urban-oriented character did you have in mind (prison counts as an "org," if that helps). Let me know your thoughts.</p><p></p><p>Street Warrior aside, yes, T-dawg has a Koran. I'm not sure what size unarmed strike is...nothing in the d20 Modern srd lists a size. Brass knuckles are tiny, but a generic weapon that deals 1d3 damage are supposed to be size small. I don't know that it matters, to be honest. I can't think of a time during gameplay when the size of an unarmed strike was a factor in an outcome. If you want to roll with small, that's fine with me. By my reckoning, T-dawg should have a Wealth bonus of +1. Please include that on the character sheet you post in the RG...it'll come into play later in the game. All else was fine. Let me know about Street Warrior.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6480693, member: 11146"] [MENTION=12430]gribble[/MENTION], I checked out Street Warrior from the EN World wiki. By my reckoning, it's slightly too uber and unbalanced compared to the base d20 Modern classes. Street Warrior grants a total of +5 in BAB, saves, Defense, and Reputation bonuses at first level, and awards 5 + INT skill points, which is more combined than the other core classes. I'll willing to allow Street Warrior, but I need some tweaks so as not to unbalance the game. First, the action points for everyone are set initially at 3 (rather than 5 from the core rulebook or 6 from the wiki). Second, the save progression is fine, but I think the BAB progression should look like the BAB from Tough. Third, do you need 5 + INT skill points per level to make Street Warrior work, or will 3 skill points per level suffice? Finally, what tie-in to a particular neighborhood or organization suitable for an urban-oriented character did you have in mind (prison counts as an "org," if that helps). Let me know your thoughts. Street Warrior aside, yes, T-dawg has a Koran. I'm not sure what size unarmed strike is...nothing in the d20 Modern srd lists a size. Brass knuckles are tiny, but a generic weapon that deals 1d3 damage are supposed to be size small. I don't know that it matters, to be honest. I can't think of a time during gameplay when the size of an unarmed strike was a factor in an outcome. If you want to roll with small, that's fine with me. By my reckoning, T-dawg should have a Wealth bonus of +1. Please include that on the character sheet you post in the RG...it'll come into play later in the game. All else was fine. Let me know about Street Warrior. [/QUOTE]
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