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CB's Grim Frequencies AP OOC -- COMPLETE
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<blockquote data-quote="Shayuri" data-source="post: 6671111" data-attributes="member: 4936"><p>Yeah, I've been getting those too! Made getting caught up very irritating last night. :/</p><p></p><p><em>If you took Techno Mage, are you going to want a homunculus? If so, what would the homunculus be? Some kind of gadget or electronic device, maybe? Oooo! Otter could be a "gadget singer." Someone really super duper good with tech, someone with the magic of electricity in their blood! </em></p><p></p><p>You and I are thinking along similar lines. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And yes, the homunculus will deeeeeeefinitely be a 'digital' one. I have no idea how that works ruleswise, but I can totally see D0 investing a little lifeblood/power into an online avatar and bringing it to life. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><em>Either Techno Mage or Shadowjack is fine by me. Anything on the MSRD Advanced Class is ok to take. I admit I didn't vet everything on the page; I picked a few classes at random and skimmed, and didn't see anything that trigged DM regret. Admittedly, DM regret probably wouldn't be triggered until we get a few encounters under our belt. You guys are supposed to be the (anti-)heroes of the story, though, so I'm fine with unbalanced things creeping in here and there. The point is to have fun playing, after all. I posit that it's fun for players to have characters that are remarkable. So long as we do not wind up with one character with nothing or very little to contribute or who is consistently outshined, I'm ok with you guys making selections from the MSRD. Once everyone has updated their character in the RG, I'll have a look and see if I need to come up with inventive ways to add balance to even out the group.</em></p><p></p><p>Death Otter's party role would be broadening a bit with access to spells, but that's pretty much the extent of it. I don't see her stepping on toes though, since you don't get many spells per day as a technomage, and she'd probably still tend to focus on technological things when and where she can. There's some pretty awesome technology-oriented spells that will be fun to see in action.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 6671111, member: 4936"] Yeah, I've been getting those too! Made getting caught up very irritating last night. :/ [I]If you took Techno Mage, are you going to want a homunculus? If so, what would the homunculus be? Some kind of gadget or electronic device, maybe? Oooo! Otter could be a "gadget singer." Someone really super duper good with tech, someone with the magic of electricity in their blood! [/I] You and I are thinking along similar lines. :) And yes, the homunculus will deeeeeeefinitely be a 'digital' one. I have no idea how that works ruleswise, but I can totally see D0 investing a little lifeblood/power into an online avatar and bringing it to life. :) [I]Either Techno Mage or Shadowjack is fine by me. Anything on the MSRD Advanced Class is ok to take. I admit I didn't vet everything on the page; I picked a few classes at random and skimmed, and didn't see anything that trigged DM regret. Admittedly, DM regret probably wouldn't be triggered until we get a few encounters under our belt. You guys are supposed to be the (anti-)heroes of the story, though, so I'm fine with unbalanced things creeping in here and there. The point is to have fun playing, after all. I posit that it's fun for players to have characters that are remarkable. So long as we do not wind up with one character with nothing or very little to contribute or who is consistently outshined, I'm ok with you guys making selections from the MSRD. Once everyone has updated their character in the RG, I'll have a look and see if I need to come up with inventive ways to add balance to even out the group.[/I] Death Otter's party role would be broadening a bit with access to spells, but that's pretty much the extent of it. I don't see her stepping on toes though, since you don't get many spells per day as a technomage, and she'd probably still tend to focus on technological things when and where she can. There's some pretty awesome technology-oriented spells that will be fun to see in action. [/QUOTE]
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