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<blockquote data-quote="Forged Fury" data-source="post: 6708519" data-attributes="member: 95059"><p><strong>Cyril</strong> tip-toed into the bathroom, sliding and squelching around to get a look at the stall. Amidst the spray of water, he spotted the tentacled alien trying to escape down the toilet. Absolutely terrified of the thought of never using a toilet again, he thought to himself, <em><span style="color: #0000FF">please just sit there and let JR shoot you dead, please</span></em>. He thought it <u>really</u> hard.</p><p></p><p>[sblock=Game Mechanics][OOC]No idea how many Hit Dice it has, but <strong>Cyril</strong> is going to move to within 30' of the creature and instinctively try to <em>Daze</em> the thing. So you don't have to search for it, it's a DC 14 Will Save, the power is Compulsion and Mind-Affecting. If the thrall has more than 5HD (probably) or is bigger than Medium (not anymore) it is unaffected. If it is susceptible and fails the save, it cannot move or take actions for one round. It still defends itself as normal, however, so no reduction to AC. The displays are Mental and Material.</p><p></p><p>I wish you could use Action Points as INaction points, using them to deduct from opponent's rolls. I think some 3.5 classes could do that, the luck based ones.[/OOC][/sblock]</p></blockquote><p></p>
[QUOTE="Forged Fury, post: 6708519, member: 95059"] [B]Cyril[/B] tip-toed into the bathroom, sliding and squelching around to get a look at the stall. Amidst the spray of water, he spotted the tentacled alien trying to escape down the toilet. Absolutely terrified of the thought of never using a toilet again, he thought to himself, [I][COLOR=#0000FF]please just sit there and let JR shoot you dead, please[/COLOR][/I]. He thought it [U]really[/U] hard. [sblock=Game Mechanics][OOC]No idea how many Hit Dice it has, but [B]Cyril[/B] is going to move to within 30' of the creature and instinctively try to [I]Daze[/I] the thing. So you don't have to search for it, it's a DC 14 Will Save, the power is Compulsion and Mind-Affecting. If the thrall has more than 5HD (probably) or is bigger than Medium (not anymore) it is unaffected. If it is susceptible and fails the save, it cannot move or take actions for one round. It still defends itself as normal, however, so no reduction to AC. The displays are Mental and Material. I wish you could use Action Points as INaction points, using them to deduct from opponent's rolls. I think some 3.5 classes could do that, the luck based ones.[/OOC][/sblock] [/QUOTE]
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