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<blockquote data-quote="CanadienneBacon" data-source="post: 6732952" data-attributes="member: 11146"><p>Roscoe enjoyed a mug of beer from the keg taken from the room with the smashed-up stage. The beer was old and slightly skunky, but the Halfling didn't mind; he quaffed the thick dark brown porter, wiping his chops and enjoying the smush of alcohol that pleasantly muddled his mind. It felt good to take a drink again after so long away from the hooch.</p><p></p><p>Fulgrim sat quietly, the scritch of his quill the only sound in the ossuary for long minutes. Satisfied with his arcane musings, the dwarf picked up the 100' of coiled rope. The rope's fibers were silk. Fulgrim instantly detected the sticky quality described by Spec; the blasted rope stuck nearly irritatingly to his fingers. The last hour of his watch, Fulgrim puzzled over the rope, testing its tensile strength (good quality, very strong despite the rope's thin diameter and comparatively light weight), and magical properties. At the end of the hour, Fulgrim could, if he wished, call himself the rightful owner of a 100' length of Rope of Arachnea.</p><p></p><p>[ooc]<strong>ROPE OF ARACHNEA:</strong> Uncommon, requires attunement. This 100' length of silk rope weights ten (10) pounds and is found in the lair of a giant spider where the webbing has had time sufficient enough to imbue sticky qualities in the weave of the rope. The rope grants a bearer attuned to it: 1) proficiency in Athletics checks made when using the rope is determinative of outcome, to a maximum proficiency bonus of +2; and 2) proficiency in wielding the rope as a whip weapon (1d4 slashing damage with the finesse and reach properties). Additionally, the rope is sticky; knots tied with the rope adhere better than normal, and the rope may be used in myriad ways (e.g., to create patterned drawings on walls, to fasten the rope in place along a path, and other creative methods as dictated by the rope's bearer and agreed to by the DM) where common rope would fail. Finally, the webbing contained within the rope's weave make it particularly susceptible to fire damage; the rope is Vulnerable to fire damage (double damage if lit on fire, no saving throw (if applicable)). The rope has an aura of the transmutation school of magic.</p><p></p><p>Does Fulgrim wish to also attune the gold ring he is wearing that the group retrieved from the mouth of the rat? One other item discovered but not investigated is the 2" diameter brass tube picked up by Spec from table inside the barricaded room.[/ooc]</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6732952, member: 11146"] Roscoe enjoyed a mug of beer from the keg taken from the room with the smashed-up stage. The beer was old and slightly skunky, but the Halfling didn't mind; he quaffed the thick dark brown porter, wiping his chops and enjoying the smush of alcohol that pleasantly muddled his mind. It felt good to take a drink again after so long away from the hooch. Fulgrim sat quietly, the scritch of his quill the only sound in the ossuary for long minutes. Satisfied with his arcane musings, the dwarf picked up the 100' of coiled rope. The rope's fibers were silk. Fulgrim instantly detected the sticky quality described by Spec; the blasted rope stuck nearly irritatingly to his fingers. The last hour of his watch, Fulgrim puzzled over the rope, testing its tensile strength (good quality, very strong despite the rope's thin diameter and comparatively light weight), and magical properties. At the end of the hour, Fulgrim could, if he wished, call himself the rightful owner of a 100' length of Rope of Arachnea. [ooc][B]ROPE OF ARACHNEA:[/B] Uncommon, requires attunement. This 100' length of silk rope weights ten (10) pounds and is found in the lair of a giant spider where the webbing has had time sufficient enough to imbue sticky qualities in the weave of the rope. The rope grants a bearer attuned to it: 1) proficiency in Athletics checks made when using the rope is determinative of outcome, to a maximum proficiency bonus of +2; and 2) proficiency in wielding the rope as a whip weapon (1d4 slashing damage with the finesse and reach properties). Additionally, the rope is sticky; knots tied with the rope adhere better than normal, and the rope may be used in myriad ways (e.g., to create patterned drawings on walls, to fasten the rope in place along a path, and other creative methods as dictated by the rope's bearer and agreed to by the DM) where common rope would fail. Finally, the webbing contained within the rope's weave make it particularly susceptible to fire damage; the rope is Vulnerable to fire damage (double damage if lit on fire, no saving throw (if applicable)). The rope has an aura of the transmutation school of magic. Does Fulgrim wish to also attune the gold ring he is wearing that the group retrieved from the mouth of the rat? One other item discovered but not investigated is the 2" diameter brass tube picked up by Spec from table inside the barricaded room.[/ooc] [/QUOTE]
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