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CB's The Sunless Citadel v3.5 OOC
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<blockquote data-quote="CanadienneBacon" data-source="post: 3132306" data-attributes="member: 11146"><p>With an 18 Strength, Karl is no slouch in melee. Options for including ranged attacks might include: giving Karl a mighty composite bow, having Tailspinner build a ranged-wpn wielding cleric, and/or recruiting a fifth player to fulfill the ranged-attack specialist role. </p><p></p><p>Boddynock...if memory serves, you had Rogue take the attack trick, right? I remember discussing this with you and expressing my trepidation about dogs in melee (having seen one in action at my tabletop game, I know from experience that dogs can seriously kick tail), and I had thought that you and I agreed that Rogue could take the attack trick but that the dog wouldn't feature too heavily in melee so as not to steal another player's limelight. I'm still comfortable with that position. Regarding re-arranging ranks in Perform, as long as Elyan comes out with the same number of skill points, I'm okay with that. Did you purchase an instrument for Elyan or does he have the bard spell <em>summon instrument</em>? If not, Perform (wind instruments) can be taken but won't be useable until Elyan has the physical means to do so. I'm not looking at Elyan's character sheet at the moment (I probably need to re-print copies of everyone's sheet since it's been a while and I haven't the foggiest idea where I stashed the originals from this summer), so I don't remember whether Elyan has an instrument on hand or if he can summon one.</p><p></p><p>Does anyone else desire to tweak small details about their character? I'm open to assisting those interested, as long as the tweaks are fairly minor.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3132306, member: 11146"] With an 18 Strength, Karl is no slouch in melee. Options for including ranged attacks might include: giving Karl a mighty composite bow, having Tailspinner build a ranged-wpn wielding cleric, and/or recruiting a fifth player to fulfill the ranged-attack specialist role. Boddynock...if memory serves, you had Rogue take the attack trick, right? I remember discussing this with you and expressing my trepidation about dogs in melee (having seen one in action at my tabletop game, I know from experience that dogs can seriously kick tail), and I had thought that you and I agreed that Rogue could take the attack trick but that the dog wouldn't feature too heavily in melee so as not to steal another player's limelight. I'm still comfortable with that position. Regarding re-arranging ranks in Perform, as long as Elyan comes out with the same number of skill points, I'm okay with that. Did you purchase an instrument for Elyan or does he have the bard spell [I]summon instrument[/I]? If not, Perform (wind instruments) can be taken but won't be useable until Elyan has the physical means to do so. I'm not looking at Elyan's character sheet at the moment (I probably need to re-print copies of everyone's sheet since it's been a while and I haven't the foggiest idea where I stashed the originals from this summer), so I don't remember whether Elyan has an instrument on hand or if he can summon one. Does anyone else desire to tweak small details about their character? I'm open to assisting those interested, as long as the tweaks are fairly minor. [/QUOTE]
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