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<blockquote data-quote="CanadienneBacon" data-source="post: 3180032" data-attributes="member: 11146"><p>Grotz arms himself then pushes open the wooden door to reveal a large chamber more long than it is wide. From the hallway, Grotz first notes an open hallway thirty feet opposite his door, then quickly discerns a pair of wooden doors in the chamber's southwestern corner and a third wooden door on the western wall of the chamber's upper reaches. Stepping into the room, however, Grotz finds that there is also a fourth door, crafted of wood, inset into the northeastern corner.</p><p></p><p>Aside from these means of egress, the chamber contains other immediately noticeable qualities. Crudely executed runes, scribed in thick paint that radiates a glowing green aura, decorate this large and irregularly shaped crumbling chamber. To the untrained eye, the runes look to be somewhat similar to those chiseled into the tower shell wall that read, "Ashardalon." A large pit in the chamber's center shows evidence of a recent bonfire; bits of half-burned timbers that look as if they might be former door lintels litter the floor inside a large ring of broken stone masonry, along with other odds and ends. A metallic cage in the center of the southern wall contains a gaping hole and stands empty. A small wooden bench draped with green cloth stands before the cage, and upon it sits several small objects. A half-burned torch, perhaps the instrument used to light the bonfire, lies motionless on the flagstone floor in front of the wooden bench. A bedroll lies near the wooden bench, from which the sound of whimpering is plainly audible.</p><p></p><p>Grotz strides forward and, at the sound of heavy footfalls, the whimpering from inside the bedroll abruptly ceases and a small creature erupts from the roll. Just as the creature hares off for the open hallway, Grotz and company note the creature's rusty brown skin, doglike snout, thin reptilian tail, and set of tan horns on its head. Elyan, ever alert to sound, hears the distinct rumble of crude Draconic and, just as the creature springs from its bedroll to flee, makes out the creature's cringing whimper of "Big ones! Big ones!"</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3180032, member: 11146"] Grotz arms himself then pushes open the wooden door to reveal a large chamber more long than it is wide. From the hallway, Grotz first notes an open hallway thirty feet opposite his door, then quickly discerns a pair of wooden doors in the chamber's southwestern corner and a third wooden door on the western wall of the chamber's upper reaches. Stepping into the room, however, Grotz finds that there is also a fourth door, crafted of wood, inset into the northeastern corner. Aside from these means of egress, the chamber contains other immediately noticeable qualities. Crudely executed runes, scribed in thick paint that radiates a glowing green aura, decorate this large and irregularly shaped crumbling chamber. To the untrained eye, the runes look to be somewhat similar to those chiseled into the tower shell wall that read, "Ashardalon." A large pit in the chamber's center shows evidence of a recent bonfire; bits of half-burned timbers that look as if they might be former door lintels litter the floor inside a large ring of broken stone masonry, along with other odds and ends. A metallic cage in the center of the southern wall contains a gaping hole and stands empty. A small wooden bench draped with green cloth stands before the cage, and upon it sits several small objects. A half-burned torch, perhaps the instrument used to light the bonfire, lies motionless on the flagstone floor in front of the wooden bench. A bedroll lies near the wooden bench, from which the sound of whimpering is plainly audible. Grotz strides forward and, at the sound of heavy footfalls, the whimpering from inside the bedroll abruptly ceases and a small creature erupts from the roll. Just as the creature hares off for the open hallway, Grotz and company note the creature's rusty brown skin, doglike snout, thin reptilian tail, and set of tan horns on its head. Elyan, ever alert to sound, hears the distinct rumble of crude Draconic and, just as the creature springs from its bedroll to flee, makes out the creature's cringing whimper of "Big ones! Big ones!" [/QUOTE]
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