Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
CB's The Sunless Citadel v3.5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CanadienneBacon" data-source="post: 3348069" data-attributes="member: 11146"><p>Kaeleen and Karl whisper together, then Karl opens the door. The fleeing goblin is in the next room, scurrying through an open door to the right. Grotz spies the fleeing creature and springs through the door Karl just opened. Kaeleen and Karl and the angle of the door interfer with Grotz's desire to immediately charge after the goblin, but the swarthy half-orc does push past his friends to move into the next room. Grotz's greataxe swings a wide arc through the air and slices through the fleeing runt, <span style="color: Red">dealing 17 points of damage.</span> The goblin, sliced clean through, lands in two pieces on the floor, its dead eyes already rolling back into its head.</p><p></p><p>Back in the hallway, Elyan gently slaps Meepo on the cheeks. The kobold's eyes flutter open but, seeing a human bending over him, the pitiful creature groans in sorrow. Meepo remains lying, motionless, on the flagstone hallway floor. <span style="color: SandyBrown">"Hurt, yes! Break head on floor. Hurt, need bed!" </span> The sound of Grotzkoshter laying into another goblin nearby echoes in the hall through the open door and Meepo starts to quiver. <span style="color: SandyBrown">"Hurt, need bed!"</span></p><p></p><p>Karl scouts the area just inside the newly opened door for hints of traps and, finding none, steps through. The stench of garbage, rotted carrion, and half-eaten legs of strange animals in this room speak of long use by unsanitary tenants. Tattered hides form six unstable hammocks around a much-used fire pit on the opposite wall of the room. Battered cooking equipment lies mixed indiscriminately with broken or worn arms and armor. Karl and Kaeleen spy javelins, scimitars, leather and spiked leather armor, all of which is mixed into the room's refuse and lies strewn across the floor.</p><p></p><p>Beyond his fresh kill in the doorway, Grotzkoshter (and Karl) see another long hall not terribly unlike the one occupied by Yusadrayl. A double row of marble columns with sinewy carvings of some sort marchs the length of the portion of the hall visible from the open doorway. The air inside the long hall is thick with a noxious haze that fogs the view and burns the nostrils. A draft from the open doors sucks the haze from the long hall into the carrion-strewn room toward the companions, and threatens to fill the room's narrower space in short order. The smell of the haze, while unpleasant, is tolerable. Kaeleen, Karl, and Grotzkoshter all hear a multitude of harsh voices punctuated by the occasional shout echoing from somewhere beyond the long hall. Juding by the quality of the sound, something larger than mere goblins occupies this new area.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3348069, member: 11146"] Kaeleen and Karl whisper together, then Karl opens the door. The fleeing goblin is in the next room, scurrying through an open door to the right. Grotz spies the fleeing creature and springs through the door Karl just opened. Kaeleen and Karl and the angle of the door interfer with Grotz's desire to immediately charge after the goblin, but the swarthy half-orc does push past his friends to move into the next room. Grotz's greataxe swings a wide arc through the air and slices through the fleeing runt, [COLOR=Red]dealing 17 points of damage.[/COLOR] The goblin, sliced clean through, lands in two pieces on the floor, its dead eyes already rolling back into its head. Back in the hallway, Elyan gently slaps Meepo on the cheeks. The kobold's eyes flutter open but, seeing a human bending over him, the pitiful creature groans in sorrow. Meepo remains lying, motionless, on the flagstone hallway floor. [COLOR=SandyBrown]"Hurt, yes! Break head on floor. Hurt, need bed!" [/COLOR] The sound of Grotzkoshter laying into another goblin nearby echoes in the hall through the open door and Meepo starts to quiver. [COLOR=SandyBrown]"Hurt, need bed!"[/COLOR] Karl scouts the area just inside the newly opened door for hints of traps and, finding none, steps through. The stench of garbage, rotted carrion, and half-eaten legs of strange animals in this room speak of long use by unsanitary tenants. Tattered hides form six unstable hammocks around a much-used fire pit on the opposite wall of the room. Battered cooking equipment lies mixed indiscriminately with broken or worn arms and armor. Karl and Kaeleen spy javelins, scimitars, leather and spiked leather armor, all of which is mixed into the room's refuse and lies strewn across the floor. Beyond his fresh kill in the doorway, Grotzkoshter (and Karl) see another long hall not terribly unlike the one occupied by Yusadrayl. A double row of marble columns with sinewy carvings of some sort marchs the length of the portion of the hall visible from the open doorway. The air inside the long hall is thick with a noxious haze that fogs the view and burns the nostrils. A draft from the open doors sucks the haze from the long hall into the carrion-strewn room toward the companions, and threatens to fill the room's narrower space in short order. The smell of the haze, while unpleasant, is tolerable. Kaeleen, Karl, and Grotzkoshter all hear a multitude of harsh voices punctuated by the occasional shout echoing from somewhere beyond the long hall. Juding by the quality of the sound, something larger than mere goblins occupies this new area. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
CB's The Sunless Citadel v3.5
Top