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<blockquote data-quote="Trickstergod" data-source="post: 1308604" data-attributes="member: 10825"><p>Where in the world are you getting that idea from? I remember seeing no such rule. </p><p></p><p>The first Relics and Rituals did make a note of extra magical rarity, I do recall, but it didn't outright give any numbers or the like. </p><p></p><p>Not to mention that they quite regrettably tossed that idea out the window in later books, and I'd say the relative rarity of magic in the Scarred Lands books now is about on par with that of the Forgotten Realms. </p><p></p><p>The only rule, if I remember correctly, is that all magic items have a 5% chance of being cursed when created.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1308604, member: 10825"] Where in the world are you getting that idea from? I remember seeing no such rule. The first Relics and Rituals did make a note of extra magical rarity, I do recall, but it didn't outright give any numbers or the like. Not to mention that they quite regrettably tossed that idea out the window in later books, and I'd say the relative rarity of magic in the Scarred Lands books now is about on par with that of the Forgotten Realms. The only rule, if I remember correctly, is that all magic items have a 5% chance of being cursed when created. [/QUOTE]
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