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CD3: -=- THULLGRIM -=- please read last page
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<blockquote data-quote="Mark" data-source="post: 1400516" data-attributes="member: 5"><p>Whatever you folks think is the best way to avoid errors. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>From my perspective, if the original person is turning it into a stat block, then the first editor is checking it against whatever source they are using, then the final editor is checking it again, that's three checks. If it doesn't get turned into a stat block until the end, it seems unlikely it will get more than copy and pasted until just the one final check.</p><p></p><p>Plus, I think there's some benefit to the contributor having a close look at all of the details of a creature while turning it into a stat block. They might pick up on a nuance they may have overlooked, or even catch a contradiction they might have otherwise missed (such as room lighting being necessary, immunities/vulnerabilities that need to be considered, some spell that might play into the interaction description, etc.)</p><p></p><p>Whatever makes this the best it can be... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Mark, post: 1400516, member: 5"] Whatever you folks think is the best way to avoid errors. :) From my perspective, if the original person is turning it into a stat block, then the first editor is checking it against whatever source they are using, then the final editor is checking it again, that's three checks. If it doesn't get turned into a stat block until the end, it seems unlikely it will get more than copy and pasted until just the one final check. Plus, I think there's some benefit to the contributor having a close look at all of the details of a creature while turning it into a stat block. They might pick up on a nuance they may have overlooked, or even catch a contradiction they might have otherwise missed (such as room lighting being necessary, immunities/vulnerabilities that need to be considered, some spell that might play into the interaction description, etc.) Whatever makes this the best it can be... :) [/QUOTE]
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