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celebrating pride and lgbtq+ players 2021
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<blockquote data-quote="Ancalagon" data-source="post: 8293628" data-attributes="member: 23"><p>We haven't provided them because it's as absurd as if you claiming that your fantasy RPG games had never included swords.</p><p></p><p>BUUUUUT if you insist.</p><p></p><p>EXAMPLE 1:</p><p>I have run the module "My lady's Mirror" 3 times. There are plot elements that are spoilery, so let's see if I can hide them...</p><p></p><p>[SPOILER="Part of the plot"]The PCs must deal with the aftermath of the breaking of a magical mirror while the owner, an arch-wizardress, is gone. Inside the mirror were several prisoners' who are running amock. some of those prisoners' are people who cheated on her, who wouldn't take no for an answer, or who wanted to magically seduce her noble husband away from her[/SPOILER]</p><p></p><p>As you can see, gender and sexuality was an important part of plot, as the PCs could interact, ally, deceive or be deceived by these NPCs, and understanding the NPCs motivations was important.</p><p></p><p>EXAMPLE 2:</p><p>In my Yoon-Suin campaign, there are slugmen. They are an artificial race, created from "normal" slugs. But they could still mate etc. So I wondered "well, how do slugs mate?" and it turns out that they are hermaphrodites. So in my game, about 90% of slugmen were nonbinary. However, about 10% leaned more one gender or another. </p><p></p><p>This was just background information for one player who wanted to play a slugman. About a year and a half in the campaign, she surprised me when she announced her character would have a baby with another NPC slugman. The sex was never described - I, as a GM, prefers that "the scene fades to black". But well it became a somewhat important plot point in the game.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8293628, member: 23"] We haven't provided them because it's as absurd as if you claiming that your fantasy RPG games had never included swords. BUUUUUT if you insist. EXAMPLE 1: I have run the module "My lady's Mirror" 3 times. There are plot elements that are spoilery, so let's see if I can hide them... [SPOILER="Part of the plot"]The PCs must deal with the aftermath of the breaking of a magical mirror while the owner, an arch-wizardress, is gone. Inside the mirror were several prisoners' who are running amock. some of those prisoners' are people who cheated on her, who wouldn't take no for an answer, or who wanted to magically seduce her noble husband away from her[/SPOILER] As you can see, gender and sexuality was an important part of plot, as the PCs could interact, ally, deceive or be deceived by these NPCs, and understanding the NPCs motivations was important. EXAMPLE 2: In my Yoon-Suin campaign, there are slugmen. They are an artificial race, created from "normal" slugs. But they could still mate etc. So I wondered "well, how do slugs mate?" and it turns out that they are hermaphrodites. So in my game, about 90% of slugmen were nonbinary. However, about 10% leaned more one gender or another. This was just background information for one player who wanted to play a slugman. About a year and a half in the campaign, she surprised me when she announced her character would have a baby with another NPC slugman. The sex was never described - I, as a GM, prefers that "the scene fades to black". But well it became a somewhat important plot point in the game. [/QUOTE]
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