Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Celestial Patron Warlock, Blade Pact
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ClaytonCross" data-source="post: 7483125" data-attributes="member: 6880599"><p>Ok, Let me clarify, the OP asked for a Warlock concept Direction as one class. I provided one. OP asked what Options would be best for multi-class particularly considering Bard and Divine Soul Sorcerer. I recommended bard for thematic and practical reasons. I am not recommending going striate warlock or multi-classing warlock. I am just makes suggestions based off of the questions asked.</p><p></p><p>On your 2 points, If we say the OP starts with Celestial Warlock 1-5 (Human Variant: Polearm master) then Bard Collage of the Blade 6-9 then your under your 9 level suggestion and you get your ASI back. Op gets the Key invocations of Thirsting Blade and Eldritch Smite. Sure the don't get Shadow of Moil, but I actually didn't recommend it for this build even if they did go full warlock. It is a good spell. It does not fit the character premise and Hallucinatory Terrain is more powerful on warlocks than any other class as a travel rest and escape spell because the first hour of rest restores the spell slot used making it a 24 hour non-concentration spell with 0 lose if you make that first hour. <strong>The 4 levels in Bard would cause the lose of Shadow of Moil/Hallucinatory Terrain, more than that 2 eldritch invocations, hold monster and Synaptic Static</strong><strong> but in return your getting 4 first level spell slots, 3 second level spell slots, 2 cantrips, 7 known bard spells (including: Bane, Faerie Fire, Identify, Sleep, Tasha's Hideous Laughter, Blindness/Deafness, Heat Metal, Phantasmal Force, Silence, and Zone of Truth),medium armor proficiency, the ability to use your weapon as an arcane focus, Jack of all trades, song of rest, expertise, Dueling Fighting style (+2 damage per hit with the staff), Bardic inspiration, three Flourishes (defensive, slashing, and mobile), one skill of your choice, and one musical instrument (Hay those long trips need some music)</strong>. So to be clear I in no way think your not getting your value in trade. I don't think ether path represents a week or bad option. Just a choice of which way you want to go.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7483125, member: 6880599"] Ok, Let me clarify, the OP asked for a Warlock concept Direction as one class. I provided one. OP asked what Options would be best for multi-class particularly considering Bard and Divine Soul Sorcerer. I recommended bard for thematic and practical reasons. I am not recommending going striate warlock or multi-classing warlock. I am just makes suggestions based off of the questions asked. On your 2 points, If we say the OP starts with Celestial Warlock 1-5 (Human Variant: Polearm master) then Bard Collage of the Blade 6-9 then your under your 9 level suggestion and you get your ASI back. Op gets the Key invocations of Thirsting Blade and Eldritch Smite. Sure the don't get Shadow of Moil, but I actually didn't recommend it for this build even if they did go full warlock. It is a good spell. It does not fit the character premise and Hallucinatory Terrain is more powerful on warlocks than any other class as a travel rest and escape spell because the first hour of rest restores the spell slot used making it a 24 hour non-concentration spell with 0 lose if you make that first hour. [B]The 4 levels in Bard would cause the lose of Shadow of Moil/Hallucinatory Terrain, more than that 2 eldritch invocations, hold monster and Synaptic Static[/B][B] but in return your getting 4 first level spell slots, 3 second level spell slots, 2 cantrips, 7 known bard spells (including: Bane, Faerie Fire, Identify, Sleep, Tasha's Hideous Laughter, Blindness/Deafness, Heat Metal, Phantasmal Force, Silence, and Zone of Truth),medium armor proficiency, the ability to use your weapon as an arcane focus, Jack of all trades, song of rest, expertise, Dueling Fighting style (+2 damage per hit with the staff), Bardic inspiration, three Flourishes (defensive, slashing, and mobile), one skill of your choice, and one musical instrument (Hay those long trips need some music)[/B]. So to be clear I in no way think your not getting your value in trade. I don't think ether path represents a week or bad option. Just a choice of which way you want to go. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Celestial Patron Warlock, Blade Pact
Top