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*Dungeons & Dragons
Celestial Warlock's Radiant Soul got a buff
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<blockquote data-quote="Guest 7037866" data-source="post: 9477386"><p>I don't think you're reading it correctly. </p><p></p><p>2014:</p><p></p><p>vs.</p><p>2024:</p><p></p><p></p><p>If anything, it is actually weaker... The limitation of once per turn means if you cast two spells on your turn which deal Radiant or Fire Damage, you only get to add the Charisma modifier once to <em>ONE</em> spell, not both. Granted, you probably won't be casting two spells in one turn often, but it can happen. In the 2014 version, you would add your extra damage to <em>BOTH</em> spells because it lacks the once per turn qualifying clause.</p><p></p><p>You only get to add the damage "when a spell you cast deals damage", on later rounds, you are not casting it on that turn any longer. </p><p></p><p>Let's not do this tangled web of present tense vs. past tense for <em>cast</em> again... The use of cast is obviously in the present tense, not the past tense. Damage is dealt in the present moment in the game. If the spell was meant to work as you are reading it, they would have specified is as such.</p><p></p><p></p><p>Correct, they changed it to prevent it from allowing it to work on multiple spells cast on the same turn.</p><p></p><p>Not because it allows you to add it to on going damage on later rounds after the spell has been cast. It only works on the turn when the spell is cast.</p><p></p><p></p><p>There is a difference though. You cannot use the past tense here. Damage is applied in the present and it would be a disagreement of tenses. In order to do as the OP intends, it would have to be worded differently.</p><p></p><p></p><p>Which is the correct interpretation of the change.</p><p></p><p>All that being the case, if a group wanted to allow the CHA extra damage to be applied on later turns of concentration spells or whatever, it certainly wouldn't be a big deal to allow it. Considering all the other changes in 2024, it would seem a minor power bump.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9477386"] I don't think you're reading it correctly. 2014: vs. 2024: If anything, it is actually weaker... The limitation of once per turn means if you cast two spells on your turn which deal Radiant or Fire Damage, you only get to add the Charisma modifier once to [I]ONE[/I] spell, not both. Granted, you probably won't be casting two spells in one turn often, but it can happen. In the 2014 version, you would add your extra damage to [I]BOTH[/I] spells because it lacks the once per turn qualifying clause. You only get to add the damage "when a spell you cast deals damage", on later rounds, you are not casting it on that turn any longer. Let's not do this tangled web of present tense vs. past tense for [I]cast[/I] again... The use of cast is obviously in the present tense, not the past tense. Damage is dealt in the present moment in the game. If the spell was meant to work as you are reading it, they would have specified is as such. Correct, they changed it to prevent it from allowing it to work on multiple spells cast on the same turn. Not because it allows you to add it to on going damage on later rounds after the spell has been cast. It only works on the turn when the spell is cast. There is a difference though. You cannot use the past tense here. Damage is applied in the present and it would be a disagreement of tenses. In order to do as the OP intends, it would have to be worded differently. Which is the correct interpretation of the change. All that being the case, if a group wanted to allow the CHA extra damage to be applied on later turns of concentration spells or whatever, it certainly wouldn't be a big deal to allow it. Considering all the other changes in 2024, it would seem a minor power bump. [/QUOTE]
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Celestial Warlock's Radiant Soul got a buff
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