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Celestials in 5e
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<blockquote data-quote="gyor" data-source="post: 7871328" data-attributes="member: 6670153"><p>Actually there is one race that kind of serve a similar function to Angel's, but for Evil Cosmic powers, including Gods, and that is the Succubi and Incubi. The Bi (as I call the collective Succubi/Incubi race) serve pretty much any evil (and possible a few none evil Gods and powers like Sharess), with arch fiends like Grazzt and Gods like Asmodeus given example.</p><p></p><p>And they make good servants for evil Gods because they are good shape shifters, they can at will shift in and out of the Ethereal Plane making them excellent spies and messengers and assassins, they can charm at will including while hidden in the Ethereal Plane, and can communicate with someone they have charmed from and any distance and plane (making them argueablely the most powerful Telepaths in the game). They also have flight and Darkvision.</p><p></p><p>The one thing they don't have is more powerful versions of themselves or Soldiers, but a smart DM can still make them extremely dangerous, more then most monsters of their CR. Or just add a Template to them.</p><p></p><p> And Asmodeus has regular Devils, Tiamat has Abashi Devils, Lloth has Ylothcols Demons still, in addition to Succubi.</p><p></p><p> Another advantage is that unlike most fiends Succubi and Incubi can be bred to increase their numbers or bred to produce Cambions. </p><p></p><p> For Generals of Evil Gods you can just use Empyreans, apparently Evil Gods can give birth to Empyreans as well as none evil Gods (Auril and Thym two evil Gods of Cold had an Evil Empyrean Daughter in 5e). Yes they are Celestials, but they aren't normal Celestials, they are Titans, a type of Quasi God, and they already blur the line between fiend and Celestial as is. Still that leaves rank and file evil outsider soldiers for evil Gods as a blank.</p></blockquote><p></p>
[QUOTE="gyor, post: 7871328, member: 6670153"] Actually there is one race that kind of serve a similar function to Angel's, but for Evil Cosmic powers, including Gods, and that is the Succubi and Incubi. The Bi (as I call the collective Succubi/Incubi race) serve pretty much any evil (and possible a few none evil Gods and powers like Sharess), with arch fiends like Grazzt and Gods like Asmodeus given example. And they make good servants for evil Gods because they are good shape shifters, they can at will shift in and out of the Ethereal Plane making them excellent spies and messengers and assassins, they can charm at will including while hidden in the Ethereal Plane, and can communicate with someone they have charmed from and any distance and plane (making them argueablely the most powerful Telepaths in the game). They also have flight and Darkvision. The one thing they don't have is more powerful versions of themselves or Soldiers, but a smart DM can still make them extremely dangerous, more then most monsters of their CR. Or just add a Template to them. And Asmodeus has regular Devils, Tiamat has Abashi Devils, Lloth has Ylothcols Demons still, in addition to Succubi. Another advantage is that unlike most fiends Succubi and Incubi can be bred to increase their numbers or bred to produce Cambions. For Generals of Evil Gods you can just use Empyreans, apparently Evil Gods can give birth to Empyreans as well as none evil Gods (Auril and Thym two evil Gods of Cold had an Evil Empyrean Daughter in 5e). Yes they are Celestials, but they aren't normal Celestials, they are Titans, a type of Quasi God, and they already blur the line between fiend and Celestial as is. Still that leaves rank and file evil outsider soldiers for evil Gods as a blank. [/QUOTE]
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