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Celtic Dreams : calling alternates.
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<blockquote data-quote="DrZombie" data-source="post: 1352883" data-attributes="member: 15640"><p>Aaah well, character creation will be a bit different I fear.</p><p> </p><p>We'll be playing in europe in about 400 BC. Alexander the great is still a naughty look in Philips eye, Rome is a city state that is trying to expand but failing, Carthage is a center of power, former colony of the Phoenicians, The Greeks are fighting amongst each other as usual.</p><p> </p><p>If you're looking for a game of Hercules or Xena, go somewhere else.</p><p> </p><p>You'll all start as Celts, all from the same warband.</p><p> </p><p>Starting lvl 3, starting stats 17, 15, 14, 12, 10, 8. You can add 1 pt to a stat by reducing another stat by 2.</p><p>Max HP</p><p>Starting race : Human only.</p><p>Allowed professions : Rogue, Fighter, Barbarian, Bard, Ranger.</p><p>Changed : Cleric, bard, paladin</p><p>Not allowed without some very good and convincing background and/or bribery : sorc and wizard.</p><p> </p><p> </p><p>Gaesa : You can start with a gaesa, a prophecy foretelling your death should a certain thing come to pass. In exchange you can have a "humanoid" trait : a dwarven constitution, elven dexterity, orcish darkvision,.... These things represent the fey blood some characters might posess. Examples of gaesa are : Sleep not in the same place twice, Be not the kings shield. Do not kill the dog that bites you,.... If you break your gaesa, by accident or on purpose, you will die. No saving throws, feats or spells can save you.</p><p> </p><p>A bard is a wandering loremaster, a teller of tales but he serves as judge in remote regions. They are of very high esteem, and should be developing their social skills , subterfuge is not their way, we'll discuss individually.</p><p> </p><p>Priests of Lugh, god of sun, and of the moon are priests, not clerics. Whoever wants to play one should let me know, we'll discuss as we go along. We'll probably use a wizard bab progresion but an extra domein + domein spell, and/or no need for choosing spells in advance.</p><p> </p><p>Paladins : moon maiden wariors are paladin like, they are wariors of the destructive moon, chaotic neutral, can go berserk, might end up with spells in the higher levels, will work it out as we go along. Use paladin template with rage ability as barbarian.</p><p> </p><p>Noone starts with heavy armor proficiency.</p><p> </p><p>This will be a low-magic, fairly grim and poor world. There will be some combat, but my games tend to be more roleplaying and politically oriented.</p><p> </p><p> </p><p> </p><p>Lemme know if you're interested, looking at early march to start. If you like the idea but something isn't to your taste, give a shout. as you see, these things aren't set in stone.</p></blockquote><p></p>
[QUOTE="DrZombie, post: 1352883, member: 15640"] Aaah well, character creation will be a bit different I fear. We'll be playing in europe in about 400 BC. Alexander the great is still a naughty look in Philips eye, Rome is a city state that is trying to expand but failing, Carthage is a center of power, former colony of the Phoenicians, The Greeks are fighting amongst each other as usual. If you're looking for a game of Hercules or Xena, go somewhere else. You'll all start as Celts, all from the same warband. Starting lvl 3, starting stats 17, 15, 14, 12, 10, 8. You can add 1 pt to a stat by reducing another stat by 2. Max HP Starting race : Human only. Allowed professions : Rogue, Fighter, Barbarian, Bard, Ranger. Changed : Cleric, bard, paladin Not allowed without some very good and convincing background and/or bribery : sorc and wizard. Gaesa : You can start with a gaesa, a prophecy foretelling your death should a certain thing come to pass. In exchange you can have a "humanoid" trait : a dwarven constitution, elven dexterity, orcish darkvision,.... These things represent the fey blood some characters might posess. Examples of gaesa are : Sleep not in the same place twice, Be not the kings shield. Do not kill the dog that bites you,.... If you break your gaesa, by accident or on purpose, you will die. No saving throws, feats or spells can save you. A bard is a wandering loremaster, a teller of tales but he serves as judge in remote regions. They are of very high esteem, and should be developing their social skills , subterfuge is not their way, we'll discuss individually. Priests of Lugh, god of sun, and of the moon are priests, not clerics. Whoever wants to play one should let me know, we'll discuss as we go along. We'll probably use a wizard bab progresion but an extra domein + domein spell, and/or no need for choosing spells in advance. Paladins : moon maiden wariors are paladin like, they are wariors of the destructive moon, chaotic neutral, can go berserk, might end up with spells in the higher levels, will work it out as we go along. Use paladin template with rage ability as barbarian. Noone starts with heavy armor proficiency. This will be a low-magic, fairly grim and poor world. There will be some combat, but my games tend to be more roleplaying and politically oriented. Lemme know if you're interested, looking at early march to start. If you like the idea but something isn't to your taste, give a shout. as you see, these things aren't set in stone. [/QUOTE]
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