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CG's New Scales of War OOC
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<blockquote data-quote="Charwoman Gene" data-source="post: 4692766" data-attributes="member: 5044"><p>I assume the characters have all fought the Hobgoblins and Goblin's and know that Sinruth is their leader.</p><p>You are starting with standard Level 1 equipment and 400 xp for encounters resolved. No parcels have been given yet.</p><p></p><p>We will be revisiting some encounters obviously.</p><p></p><p>If you like you can post a wish list here and I will consider it while filling out treasure parcels.</p><p></p><p>Here are the quests for the adventure</p><p>Major Quest—Rescue</p><p>Rescuing the prisoners from Rivenroar amounts to a major quest. The PCs don’t earn the quest XP until the prisoners’ fate has been determined, and those still living returned to Brindol.</p><p>Reward: 500 XP (and 200 gp if the prisoners are returned).</p><p></p><p>Minor Quest—Treasure</p><p>Returning the stolen items described in The Treasure to Brindol results in the PCs fulfilling the quest conditions and earning the XP.</p><p></p><p> * Ornate, gilded dragoncrest helm.</p><p> * Ceremonial platinum longsword; too heavy and blunt to be useful as a weapon.</p><p> * Set of three shields with the Red Hand insignia, each with a charred hole near the center.</p><p> * Set of iron gauntlets with extensive filigree.</p><p> * Heraldic battle standard depicting two hands clasped in a handshake.</p><p></p><p>Reward: 100 XP (and 200 gp).</p><p></p><p>A note on initiative:</p><p>I will roll your initiatives.</p><p>I use one initiative number for the NPC's.</p><p>PC actions are resolved in post order. (I will adjudicate where this gets weird.)</p><p>The PC's who beat the bad guys go, then all the bad guys, then all the PC's.</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 4692766, member: 5044"] I assume the characters have all fought the Hobgoblins and Goblin's and know that Sinruth is their leader. You are starting with standard Level 1 equipment and 400 xp for encounters resolved. No parcels have been given yet. We will be revisiting some encounters obviously. If you like you can post a wish list here and I will consider it while filling out treasure parcels. Here are the quests for the adventure Major Quest—Rescue Rescuing the prisoners from Rivenroar amounts to a major quest. The PCs don’t earn the quest XP until the prisoners’ fate has been determined, and those still living returned to Brindol. Reward: 500 XP (and 200 gp if the prisoners are returned). Minor Quest—Treasure Returning the stolen items described in The Treasure to Brindol results in the PCs fulfilling the quest conditions and earning the XP. * Ornate, gilded dragoncrest helm. * Ceremonial platinum longsword; too heavy and blunt to be useful as a weapon. * Set of three shields with the Red Hand insignia, each with a charred hole near the center. * Set of iron gauntlets with extensive filigree. * Heraldic battle standard depicting two hands clasped in a handshake. Reward: 100 XP (and 200 gp). A note on initiative: I will roll your initiatives. I use one initiative number for the NPC's. PC actions are resolved in post order. (I will adjudicate where this gets weird.) The PC's who beat the bad guys go, then all the bad guys, then all the PC's. [/QUOTE]
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