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CG's Summer's End [RG]
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<blockquote data-quote="Nac Mac Feegle" data-source="post: 4559614" data-attributes="member: 15240"><p>Lianad, Elven Ranger.</p><p></p><p>[sblock=Character Sheet]</p><p><strong>Lianiad</strong></p><p> </p><p>Male Elf</p><p>Ranged Ranger</p><p>Good</p><p>AP: 1</p><p> </p><p>Str 12 +1 (Base 11, +1 @11th)</p><p>Con 15 +2 (Base 12, +1 @4th, 8th, 11th))</p><p>Dex 24 +7 (Base 17, +2 racial, +1 @4th, 8th, 11th, 12th, 16th))</p><p>Int 11 +0 (Base 10, +1 @11th))</p><p>Wis 20 +5 (Base 15, +2 racial, +1 @11th, 12th, 16th))</p><p>Cha 9 -1 (Base 8, +1 @11th))</p><p> </p><p>Speed: 8</p><p> </p><p>Initiative: +19</p><p>Hit Points: 132</p><p>Bloodied: 67</p><p>Surge Value: 33</p><p>Healing Surges: 8</p><p> </p><p><strong>Defenses:</strong></p><p>Armor Class: 33</p><p>Fortitude: 26</p><p>Reflex: 31</p><p>Will: 28</p><p> </p><p><strong>Racial Features</strong></p><p>Elven Weapon Proficiency</p><p>Fey Origin</p><p>Group Awareness</p><p>Wild Step</p><p>Elven Accuracy</p><p> </p><p><strong>Class Features</strong></p><p>Fighting Style (Archer)</p><p>Hunter's Quarry (+2d8)</p><p>Prime Shot</p><p>Archer's Action</p><p>Battlefield Action</p><p>Battle Surge</p><p> </p><p><strong>Languages</strong></p><p>Common</p><p>Elven</p><p> </p><p><strong>Skills</strong></p><p>Acrobatics: +15</p><p>Athletics: +22</p><p>Nature: +19</p><p>Perception: +19</p><p>Stealth: +26</p><p> </p><p>Passive Perception: 29</p><p>Passive Insight: 24</p><p> </p><p><strong>Feats</strong></p><p>Defensive Mobility</p><p>Far Shot</p><p>Lethal Hunter</p><p>Light Step</p><p>Precise Hunter</p><p>Quickdraw</p><p>Elven Precision</p><p>Distant Shot</p><p>Evasion</p><p>Devastating Critical</p><p>Fleet Footed</p><p> </p><p><strong>At-will Exploits</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Melee Basic Attack (Longsword +13, 1d8+1)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Ranged Basic Attack (Longbow +22, 1d10+11, 25/50)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Nimble Strike (Longbow +22 vs AC, 1d10+11, shift 1 square before or after attack)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Twin Strike (Longbow +22/+22 vs AC, 1d10+4)</p><p> </p><p><strong>Encounter Exploits</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Hawk's Talon (Longbow +27 vs AC, 2d10+11, ignore cover and concealment)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Combined Fire (Immediate Reaction when enemy is attack with ranged or area power, Longbow +22 vs AC, 3d10+11)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Pinning Strike (Longbow +22/+22 vs AC, 1d10+11 and target is immobilized until the end of my next turn)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Triple Shot (Longbow +22/+22/+22 vs AC, 1d10+11 per shot)</p><p></p><p><strong>Daily Exploits</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Splintering Shot (Longbow +22 vs AC, 3d10+11, -2 to all attacks until end of encounter, half damage and -1 to all attacks on miss)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Close Quarters Shot (Longbow +22 vs AC, 4d10+11, does not provoke OA, half damage on miss)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Confounding Arrows (Longbow +22/+22/+22 vs AC, 1d10+11 per attack, foe hit 0-1 times is dazed, foe hit 2 times is stunned, foe hit 3 times is stunned and takes +2d10 damage, save ends all conditions)</p><p> </p><p><strong>Utility Exploits</strong></p><p>Yield Ground (Immediate Interrupt when damage by a melee attack, shift 5 squares and gain +2 to all defenses until the end of next turn, encounter power)</p><p>Evade Ambush (At the start of a surprise round, allow 5 allies not to be surprised, daily power)</p><p>Archer's Glory (Immediate Reaction when dropping a foe below 0hp with a ranged attack, gain an action point that must be spend before the encounter is over, encounter power)</p><p>Expeditious Stride (Minor, gain +4 speed and +1 square when shifting until the end of next turn, encounter power)</p><p>Momentary Respite (Shift 5 squares, make a saving throw, negate all marks, daily power)</p><p></p><p><strong>Equipment</strong></p><p>+4 Phasing Longbow (lvl 19)</p><p>+4 Shadowflow Feyleather (lvl 18)</p><p>+4 Cloak of Resistance (lvl 17)</p><p>Ring of Freedom of Movement (25,000gp)</p><p>Helm of Battle</p><p>15,800gp</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Nac Mac Feegle, post: 4559614, member: 15240"] Lianad, Elven Ranger. [sblock=Character Sheet] [B]Lianiad[/B] Male Elf Ranged Ranger Good AP: 1 Str 12 +1 (Base 11, +1 @11th) Con 15 +2 (Base 12, +1 @4th, 8th, 11th)) Dex 24 +7 (Base 17, +2 racial, +1 @4th, 8th, 11th, 12th, 16th)) Int 11 +0 (Base 10, +1 @11th)) Wis 20 +5 (Base 15, +2 racial, +1 @11th, 12th, 16th)) Cha 9 -1 (Base 8, +1 @11th)) Speed: 8 Initiative: +19 Hit Points: 132 Bloodied: 67 Surge Value: 33 Healing Surges: 8 [B]Defenses:[/B] Armor Class: 33 Fortitude: 26 Reflex: 31 Will: 28 [B]Racial Features[/B] Elven Weapon Proficiency Fey Origin Group Awareness Wild Step Elven Accuracy [B]Class Features[/B] Fighting Style (Archer) Hunter's Quarry (+2d8) Prime Shot Archer's Action Battlefield Action Battle Surge [B]Languages[/B] Common Elven [B]Skills[/B] Acrobatics: +15 Athletics: +22 Nature: +19 Perception: +19 Stealth: +26 Passive Perception: 29 Passive Insight: 24 [B]Feats[/B] Defensive Mobility Far Shot Lethal Hunter Light Step Precise Hunter Quickdraw Elven Precision Distant Shot Evasion Devastating Critical Fleet Footed [B]At-will Exploits[/B] :bmelee:Melee Basic Attack (Longsword +13, 1d8+1) :ranged:Ranged Basic Attack (Longbow +22, 1d10+11, 25/50) :ranged:Nimble Strike (Longbow +22 vs AC, 1d10+11, shift 1 square before or after attack) :ranged:Twin Strike (Longbow +22/+22 vs AC, 1d10+4) [B]Encounter Exploits[/B] :ranged:Hawk's Talon (Longbow +27 vs AC, 2d10+11, ignore cover and concealment) :ranged:Combined Fire (Immediate Reaction when enemy is attack with ranged or area power, Longbow +22 vs AC, 3d10+11) :ranged:Pinning Strike (Longbow +22/+22 vs AC, 1d10+11 and target is immobilized until the end of my next turn) :ranged:Triple Shot (Longbow +22/+22/+22 vs AC, 1d10+11 per shot) [B]Daily Exploits[/B] :ranged:Splintering Shot (Longbow +22 vs AC, 3d10+11, -2 to all attacks until end of encounter, half damage and -1 to all attacks on miss) :ranged:Close Quarters Shot (Longbow +22 vs AC, 4d10+11, does not provoke OA, half damage on miss) :ranged:Confounding Arrows (Longbow +22/+22/+22 vs AC, 1d10+11 per attack, foe hit 0-1 times is dazed, foe hit 2 times is stunned, foe hit 3 times is stunned and takes +2d10 damage, save ends all conditions) [B]Utility Exploits[/B] Yield Ground (Immediate Interrupt when damage by a melee attack, shift 5 squares and gain +2 to all defenses until the end of next turn, encounter power) Evade Ambush (At the start of a surprise round, allow 5 allies not to be surprised, daily power) Archer's Glory (Immediate Reaction when dropping a foe below 0hp with a ranged attack, gain an action point that must be spend before the encounter is over, encounter power) Expeditious Stride (Minor, gain +4 speed and +1 square when shifting until the end of next turn, encounter power) Momentary Respite (Shift 5 squares, make a saving throw, negate all marks, daily power) [B]Equipment[/B] +4 Phasing Longbow (lvl 19) +4 Shadowflow Feyleather (lvl 18) +4 Cloak of Resistance (lvl 17) Ring of Freedom of Movement (25,000gp) Helm of Battle 15,800gp [/sblock] [/QUOTE]
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