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<blockquote data-quote="AbdulAlhazred" data-source="post: 8169680" data-attributes="member: 82106"><p>I don't think 'race' will be a term used in D&D in 20 years, or heck, probably in 2 years at this rate! Good riddance too, though it was an innocent choice of words when we used it back in the 1970s...</p><p></p><p>Hard to say much else. I'd imagine the game will have been 'digitalized' to a high degree, so whatever form PC abilities take, they will be heavily keyworded card-like 'things' (dare we say powers, perhaps not). Given that computers can track stuff easily that will probably bring about some significant changes in the balance between playability and certain forms of complexity, with unpredictable results.</p><p></p><p>I think the classes will be pretty much the same. Hard to say much else. More modern RPG styles and techniques may force D&D to adapt, to a degree. This might particularly be true if there's a sort of hybridization between curated GMed play and video-game like formats. I'd expect those to become a lot more sophisticated as well, with AIs being capable of running NPCs, generating content, etc.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8169680, member: 82106"] I don't think 'race' will be a term used in D&D in 20 years, or heck, probably in 2 years at this rate! Good riddance too, though it was an innocent choice of words when we used it back in the 1970s... Hard to say much else. I'd imagine the game will have been 'digitalized' to a high degree, so whatever form PC abilities take, they will be heavily keyworded card-like 'things' (dare we say powers, perhaps not). Given that computers can track stuff easily that will probably bring about some significant changes in the balance between playability and certain forms of complexity, with unpredictable results. I think the classes will be pretty much the same. Hard to say much else. More modern RPG styles and techniques may force D&D to adapt, to a degree. This might particularly be true if there's a sort of hybridization between curated GMed play and video-game like formats. I'd expect those to become a lot more sophisticated as well, with AIs being capable of running NPCs, generating content, etc. [/QUOTE]
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