Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ch-Ch-Changes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8170503" data-attributes="member: 7023887"><p>I agree with all of these . . . for 6e D&D. I don't think that these things are going to be the same 20 years down the line, when we're possibly in 7e or 8e of D&D. Here's what I think you got wrong in your predictions of 20 years down the line (I'm predicting which of your predictions will be incorrect).</p><p></p><ol> <li data-xf-list-type="ol">I agree. I think this will stay with D&D, as it's one of its defining features. </li> <li data-xf-list-type="ol">I'm not so sure about that. Some of them will probably change quite a lot in 20 years. Barbarians might go back to being more primal, like in 4e, and Warlocks might become less "evil" as a base and be opened up a bit more to different themes. </li> <li data-xf-list-type="ol">Again, not so sure about that. I agree that the main ones, like Halflings, Dwarves, and Elves, will be in the PHB, and I do think that some the races from VGtM and EEPC will make their way to the PHB, but I'm not so sure about Tortles, Yuan-Ti, Tabaxi, Kenku, Tritons, or Gith. I could definitely see Goblinoids, Goliaths, Lizardfolk, Genasi, and Aasimar being added to the races in the PHB. </li> <li data-xf-list-type="ol">Totally agree. If anything, I think the game will lean even more into this. Give everyone two "subclass" choices. Not actually subclasses, but defining parts of your character that you can choose based on your class, completely separate from one another. Like Warlocks, where they get their Otherworldly Patron and Pact Boons. (Fighters have this to an extent with their Fighting Style and Martial Archetype, but it could be more in-depth and mechanically important.) <br /> For example, an Artificer could choose their Artificer Specialist (subclass) and also choose a "Tinkerer's Path", which would allow them to choose whether they use their magic items to buff themselves, their allies, or debuff their enemies, or something like that. Then, they'd get different benefits and features dependent on that "Second Subclass". </li> </ol><p></p><ol> <li data-xf-list-type="ol">I'm not sure what you mean here. Could you clarify? </li> <li data-xf-list-type="ol">Same as above. </li> <li data-xf-list-type="ol">This is very vague, but I'm assuming you mean balancing one pillar of the game with a different pillar of the game. Like how in 5e, WotC tried to balance the Ranger's Favored Enemy and Natural Terrain features (which are of the Exploration pillar) against the combat focused features of the Paladin at similar levels (Divine Sense, Lay on Hands, etc). I do hope that is gone in 20 years, but I can't predict on this matter. </li> </ol><p></p><ol> <li data-xf-list-type="ol">I think it's going to be more than two in 20 years. 20 years ago was 3rd edition. Think of how many things have changed since then. I could see a lot more classes added to the game, assuming at least a couple editions go by in that time. <br /> I'm gonna guess that a Psion class will be normalized in order to get it out of the way from the get-go in order to avoid all of the inter-community drama of "this is how I want psionics!" while the edition is out. Artificers are also very likely to be in whatever future PHBs come out. I would also love if there was a Swordmage/Duskblade class added, but it's unlikely. </li> <li data-xf-list-type="ol">It's gonna be more than that, IMO. Goblinoids will be normalized by then, which adds 3 races to it already. I could also see Aasimar, Genasi, and Goliaths being extremely likely contenders for normalization, with the same being possible for a few other races. </li> <li data-xf-list-type="ol">Could be. There are a few different ways to do this. I'm not saying this is impossible, I'm just saying it's pretty unlikely. </li> <li data-xf-list-type="ol">I hope so. I'd prefer Warlord or Psion. </li> <li data-xf-list-type="ol">You could be right. This currently seems unlikely, but things can change quickly. In 20 years, I'm guessing we're going to get a few once everyone is tired of old settings and M:tG worlds. </li> </ol></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8170503, member: 7023887"] I agree with all of these . . . for 6e D&D. I don't think that these things are going to be the same 20 years down the line, when we're possibly in 7e or 8e of D&D. Here's what I think you got wrong in your predictions of 20 years down the line (I'm predicting which of your predictions will be incorrect). [LIST=1] [*]I agree. I think this will stay with D&D, as it's one of its defining features. [*]I'm not so sure about that. Some of them will probably change quite a lot in 20 years. Barbarians might go back to being more primal, like in 4e, and Warlocks might become less "evil" as a base and be opened up a bit more to different themes. [*]Again, not so sure about that. I agree that the main ones, like Halflings, Dwarves, and Elves, will be in the PHB, and I do think that some the races from VGtM and EEPC will make their way to the PHB, but I'm not so sure about Tortles, Yuan-Ti, Tabaxi, Kenku, Tritons, or Gith. I could definitely see Goblinoids, Goliaths, Lizardfolk, Genasi, and Aasimar being added to the races in the PHB. [*]Totally agree. If anything, I think the game will lean even more into this. Give everyone two "subclass" choices. Not actually subclasses, but defining parts of your character that you can choose based on your class, completely separate from one another. Like Warlocks, where they get their Otherworldly Patron and Pact Boons. (Fighters have this to an extent with their Fighting Style and Martial Archetype, but it could be more in-depth and mechanically important.) For example, an Artificer could choose their Artificer Specialist (subclass) and also choose a "Tinkerer's Path", which would allow them to choose whether they use their magic items to buff themselves, their allies, or debuff their enemies, or something like that. Then, they'd get different benefits and features dependent on that "Second Subclass". [/LIST] [LIST=1] [*]I'm not sure what you mean here. Could you clarify? [*]Same as above. [*]This is very vague, but I'm assuming you mean balancing one pillar of the game with a different pillar of the game. Like how in 5e, WotC tried to balance the Ranger's Favored Enemy and Natural Terrain features (which are of the Exploration pillar) against the combat focused features of the Paladin at similar levels (Divine Sense, Lay on Hands, etc). I do hope that is gone in 20 years, but I can't predict on this matter. [/LIST] [LIST=1] [*]I think it's going to be more than two in 20 years. 20 years ago was 3rd edition. Think of how many things have changed since then. I could see a lot more classes added to the game, assuming at least a couple editions go by in that time. I'm gonna guess that a Psion class will be normalized in order to get it out of the way from the get-go in order to avoid all of the inter-community drama of "this is how I want psionics!" while the edition is out. Artificers are also very likely to be in whatever future PHBs come out. I would also love if there was a Swordmage/Duskblade class added, but it's unlikely. [*]It's gonna be more than that, IMO. Goblinoids will be normalized by then, which adds 3 races to it already. I could also see Aasimar, Genasi, and Goliaths being extremely likely contenders for normalization, with the same being possible for a few other races. [*]Could be. There are a few different ways to do this. I'm not saying this is impossible, I'm just saying it's pretty unlikely. [*]I hope so. I'd prefer Warlord or Psion. [*]You could be right. This currently seems unlikely, but things can change quickly. In 20 years, I'm guessing we're going to get a few once everyone is tired of old settings and M:tG worlds. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ch-Ch-Changes
Top