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<blockquote data-quote="Minigiant" data-source="post: 8170524" data-attributes="member: 63508"><p>I'm not saying the classes themselves will look be the same. I'm saying every class in the PHB nowwill be in the PHB still in 20 years.</p><p></p><p></p><p>I mean the PHB races now will still be in the PHB later. And based on my other point, other races will get upgraded to the PHB.</p><p></p><p></p><p>I mean there won'tbe a base assumption of the tech and magic level when the races, classes, and items are designed. For example, 5e defaults it's design around a moderately magical heroic fantasy with a mix of medieval and renaissance tech. In 2 editions, tech level and magic level wont be a bolted on the base then tweaked. D&D will be designed nuetrally and have the variants of tech and magic built with the game. DMs will have to choose a tech and magic level and the races and classes will have rules that adjust based on the setting.</p><p></p><p>AKA there were be dedicated and thoughyfully designed official variants for low and high magic as well pre- and post- "medieval" settings. D&D wn't be able to somplete will RPGs dedicated to specific feels but it would be better suited for setting notserved by patching together well designed variant rules. Rules that will come in the first and earliest books.</p><p></p><p></p><p></p><p>I was low balling.</p><p></p><p>I am expecting Orcs, Gobliniod, Goliath, Warforged, and Asasimar to be normalized. Artificer is practically normalized already. I see the Warlord folded into a nonmagical smart guy class with the Mastermind, Inquisitive, and a nonmagical Tinker. And in 2 editions the Psion and an Arcane half caster warrior will get fleshed out as D&D pushes to sliding pieces.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8170524, member: 63508"] I'm not saying the classes themselves will look be the same. I'm saying every class in the PHB nowwill be in the PHB still in 20 years. I mean the PHB races now will still be in the PHB later. And based on my other point, other races will get upgraded to the PHB. I mean there won'tbe a base assumption of the tech and magic level when the races, classes, and items are designed. For example, 5e defaults it's design around a moderately magical heroic fantasy with a mix of medieval and renaissance tech. In 2 editions, tech level and magic level wont be a bolted on the base then tweaked. D&D will be designed nuetrally and have the variants of tech and magic built with the game. DMs will have to choose a tech and magic level and the races and classes will have rules that adjust based on the setting. AKA there were be dedicated and thoughyfully designed official variants for low and high magic as well pre- and post- "medieval" settings. D&D wn't be able to somplete will RPGs dedicated to specific feels but it would be better suited for setting notserved by patching together well designed variant rules. Rules that will come in the first and earliest books. I was low balling. I am expecting Orcs, Gobliniod, Goliath, Warforged, and Asasimar to be normalized. Artificer is practically normalized already. I see the Warlord folded into a nonmagical smart guy class with the Mastermind, Inquisitive, and a nonmagical Tinker. And in 2 editions the Psion and an Arcane half caster warrior will get fleshed out as D&D pushes to sliding pieces. [/QUOTE]
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