Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Ch-Ch-Changes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8170594" data-attributes="member: 29398"><p>Not that I necessarily like some of what I'm about to type, but here goes:</p><p></p><p><strong>What will be vaguely the same:</strong></p><p></p><p>---six base stats</p><p>---different playable creature types and species (but their underlying mechanics will be much more similar to each other than now, any species-based bonuses, penalties and abilities will be gone)</p><p>---classes (though somewhere along the way there'll be a big contraction in their number - likely on a new edition's release - before expansion takes over again)</p><p>---levels and-or power gradations</p><p>---D&D's dominance over the RPG marketplace (it can't be long before Hasbro starts buying up the more successful competitors in order to either adopt their IP or squash it)</p><p></p><p><strong>Assuming current trends continue, what will be different:</strong></p><p></p><p>---no randomness of any type in char-gen and very limited randomness in play e.g. pre-set damage amounts (or pre-determined combat and-or check outcomes in general?)</p><p>---alignment will be completely gone</p><p>---divine magic disappears, with its remnants combined with arcane magic to just have 'magic'</p><p>---spell preparation or pre-memorization will be gone as it's too inconvenient</p><p>---xp will be gone, replace either by group levelling or milestone levelling; also individual rewards of any kind will be gone</p><p>---D&D and M:tG will continue to merge, to the point where we'll see D&D-based card sets; maybe even to the point where WotC develops a true crossover game system with elements of both but different from either in how it plays</p><p></p><p><strong>What will be new:</strong></p><p></p><p>---the base game will become so easy on its players and PCs that a reverse movement will arise in a similar manner as today's OSR movement, toward grittier survival-first game styles</p><p>---advances in game-related technology will slowly cause a rift in the community between those who can afford it and those who cannot, adding further to an existing rift between those willing to adopt it and those who are not</p><p>---the D&D system will be expanded or reworked such that other types of RPGs (space, supers, etc.) can be played using the same rules chassis</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8170594, member: 29398"] Not that I necessarily like some of what I'm about to type, but here goes: [B]What will be vaguely the same:[/B] ---six base stats ---different playable creature types and species (but their underlying mechanics will be much more similar to each other than now, any species-based bonuses, penalties and abilities will be gone) ---classes (though somewhere along the way there'll be a big contraction in their number - likely on a new edition's release - before expansion takes over again) ---levels and-or power gradations ---D&D's dominance over the RPG marketplace (it can't be long before Hasbro starts buying up the more successful competitors in order to either adopt their IP or squash it) [B]Assuming current trends continue, what will be different:[/B] ---no randomness of any type in char-gen and very limited randomness in play e.g. pre-set damage amounts (or pre-determined combat and-or check outcomes in general?) ---alignment will be completely gone ---divine magic disappears, with its remnants combined with arcane magic to just have 'magic' ---spell preparation or pre-memorization will be gone as it's too inconvenient ---xp will be gone, replace either by group levelling or milestone levelling; also individual rewards of any kind will be gone ---D&D and M:tG will continue to merge, to the point where we'll see D&D-based card sets; maybe even to the point where WotC develops a true crossover game system with elements of both but different from either in how it plays [B]What will be new:[/B] ---the base game will become so easy on its players and PCs that a reverse movement will arise in a similar manner as today's OSR movement, toward grittier survival-first game styles ---advances in game-related technology will slowly cause a rift in the community between those who can afford it and those who cannot, adding further to an existing rift between those willing to adopt it and those who are not ---the D&D system will be expanded or reworked such that other types of RPGs (space, supers, etc.) can be played using the same rules chassis [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ch-Ch-Changes
Top