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<blockquote data-quote="BlackMoria" data-source="post: 281028" data-attributes="member: 424"><p>Most responses have been from a DM point of view. Now consider a player's viewpoint.</p><p></p><p>I played a Dwarven Fighter, a follower of a dwarven god of war whose personality was a crochetty, contankerous, opinionated dwarf. I have played the dwarf with this personality (and consistent personality) until he was 7th level. </p><p></p><p>He was gruff but kindly to those who have won his respect. He was hardcore with concepts of honor. He had the dwarven (IMC) philosphy that 'we do not forgive nor forget' when it came to offences against the dwarven people. He does not suffer fools kindly, and foes even less kinder. </p><p></p><p>In short, at first blush, he was rude, obnoxious and a total jerk to anyone who wasn't a dwarf, until they had proven themselves in his eyes - then he was almost fatherly and a devote comrade to those who he accepted.</p><p></p><p>Those whom he considered to have insulted him and didn't immediately apologize usually got one of his ham fists in the chops or got headbutted in the groin. (Remember, he is a follower of a dwarven war god, so any insult must be responded to...)</p><p></p><p>I saw it coming.....</p><p></p><p>One of the characters dies (not due to anything the dwarf did) and the player decides to roll up a new character. The player decided that the character is going to be elf with a intense dislike of dwarves. The other players also saw what was coming and tried to dissuade the player but he persisted.</p><p></p><p>I was in a jam....I had worked on the character of the my dwarf for a long time and I was now faced with the fact that I would either have to be faithful to the character concept or I would have to cave in for the sake of accomodating this player's new character.</p><p></p><p>I decided that I wasn't going to cave in. The other player well knew the character concept I was playing and he didn't take a hint from the others that the character concept of a dwarf hating elf didn't fit in with my character present.</p><p></p><p>I honestly tried to get it to work. I decided that if the elf character backed down once the enviable conflict occurred, that my dwarf character would be fine with that.</p><p></p><p>To make a long story short, within 15 minutes, my character was pulling his war axe out of the downed elf's skull after a insult by the elf lead to a punch out which lead to the elf drawning steel on the dwarf and the final outcome.</p><p></p><p>The situation left a bad taste in my mouth and it was plain that it left a bad taste in the mouth of everyone else. Noone was having fun at this point, especially me.</p><p></p><p>I think I acted in character - in fact, the dwarf showed great restraint but since the elf character wouldn't leave it alone....</p><p></p><p>I guess the point of this post is this - given the above situation, what could have been done to stop the outcoming from playing out to its final stupidity?</p></blockquote><p></p>
[QUOTE="BlackMoria, post: 281028, member: 424"] Most responses have been from a DM point of view. Now consider a player's viewpoint. I played a Dwarven Fighter, a follower of a dwarven god of war whose personality was a crochetty, contankerous, opinionated dwarf. I have played the dwarf with this personality (and consistent personality) until he was 7th level. He was gruff but kindly to those who have won his respect. He was hardcore with concepts of honor. He had the dwarven (IMC) philosphy that 'we do not forgive nor forget' when it came to offences against the dwarven people. He does not suffer fools kindly, and foes even less kinder. In short, at first blush, he was rude, obnoxious and a total jerk to anyone who wasn't a dwarf, until they had proven themselves in his eyes - then he was almost fatherly and a devote comrade to those who he accepted. Those whom he considered to have insulted him and didn't immediately apologize usually got one of his ham fists in the chops or got headbutted in the groin. (Remember, he is a follower of a dwarven war god, so any insult must be responded to...) I saw it coming..... One of the characters dies (not due to anything the dwarf did) and the player decides to roll up a new character. The player decided that the character is going to be elf with a intense dislike of dwarves. The other players also saw what was coming and tried to dissuade the player but he persisted. I was in a jam....I had worked on the character of the my dwarf for a long time and I was now faced with the fact that I would either have to be faithful to the character concept or I would have to cave in for the sake of accomodating this player's new character. I decided that I wasn't going to cave in. The other player well knew the character concept I was playing and he didn't take a hint from the others that the character concept of a dwarf hating elf didn't fit in with my character present. I honestly tried to get it to work. I decided that if the elf character backed down once the enviable conflict occurred, that my dwarf character would be fine with that. To make a long story short, within 15 minutes, my character was pulling his war axe out of the downed elf's skull after a insult by the elf lead to a punch out which lead to the elf drawning steel on the dwarf and the final outcome. The situation left a bad taste in my mouth and it was plain that it left a bad taste in the mouth of everyone else. Noone was having fun at this point, especially me. I think I acted in character - in fact, the dwarf showed great restraint but since the elf character wouldn't leave it alone.... I guess the point of this post is this - given the above situation, what could have been done to stop the outcoming from playing out to its final stupidity? [/QUOTE]
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