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<blockquote data-quote="Neo" data-source="post: 1875352" data-attributes="member: 4139"><p>apart from the lag/stability problems (it really strains with more than 4 people atm..and even without tends to go down once every hour or so)..I agree it is an excellent mod needing only a few tweaks here and there.. magical forges being included, bit of a tweak to the treasure tables, save pen and scrying crystal sorting and so forth... (bear in mind this is only the module BETA..the full version will supposedly have story elements but those werent included with the beta as the design team just wanted to deal with bugs first).</p><p></p><p>The encounter tables are very unsual..not only because of the mixed CR of encounters (any level character can spawn almost any level creature)..which can be tricky and you get some odd things in some odd places too.. but that can be quite amusing.</p><p> The subrace system also doesnt seem to be functioning according tot he module read me when you enter the mod as a race with subraces available it is supposed to ask you once and once only to choose one or not.. which it doesnt.</p><p>Additionally the Log out and back in to heal/rez yourself abuse needs to be prevented as it was on PoA so if you die and log out when you log back in your still dead as you should be.</p><p></p><p>With regards to PoA characters as Ive mentioned before for me selling all their PoA items (which wouldnt work anyway unless the items blueprints were all exported from PoA and imported into CHAINMAIL anyway) and just having the characters and thier gold available in chainmail would be my preference.. but PoA would need to be up at some point for folks to do that, especially with the (and something else I support) item level limit being on CHAINMAIL.. many PoA characters couldnt log in atm as they are no doubt equipped with items beyond thier character level allowance.</p></blockquote><p></p>
[QUOTE="Neo, post: 1875352, member: 4139"] apart from the lag/stability problems (it really strains with more than 4 people atm..and even without tends to go down once every hour or so)..I agree it is an excellent mod needing only a few tweaks here and there.. magical forges being included, bit of a tweak to the treasure tables, save pen and scrying crystal sorting and so forth... (bear in mind this is only the module BETA..the full version will supposedly have story elements but those werent included with the beta as the design team just wanted to deal with bugs first). The encounter tables are very unsual..not only because of the mixed CR of encounters (any level character can spawn almost any level creature)..which can be tricky and you get some odd things in some odd places too.. but that can be quite amusing. The subrace system also doesnt seem to be functioning according tot he module read me when you enter the mod as a race with subraces available it is supposed to ask you once and once only to choose one or not.. which it doesnt. Additionally the Log out and back in to heal/rez yourself abuse needs to be prevented as it was on PoA so if you die and log out when you log back in your still dead as you should be. With regards to PoA characters as Ive mentioned before for me selling all their PoA items (which wouldnt work anyway unless the items blueprints were all exported from PoA and imported into CHAINMAIL anyway) and just having the characters and thier gold available in chainmail would be my preference.. but PoA would need to be up at some point for folks to do that, especially with the (and something else I support) item level limit being on CHAINMAIL.. many PoA characters couldnt log in atm as they are no doubt equipped with items beyond thier character level allowance. [/QUOTE]
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