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<blockquote data-quote="D'karr" data-source="post: 2549206" data-attributes="member: 336"><p>U1 - Sinister Secret of Saltmarsh</p><p>U2 - Danger at Dunwater</p><p>U3 - Final Enemy </p><p></p><p>During those three make allusions to the Pirates of the Yellow Sails. Important that the PCs gain a ship for the continuation of the campaign. The Sea Ghost fits that nicely.</p><p></p><p>X1 - Isle of Dread - Combined with I1 - Dwellers of the forbidden city. Place the Forbidden City within the Isle of Dread. The plateau is a good a place as any.</p><p></p><p>Return from the Isle and confront the Slavers.</p><p>A1 - Slave Pits of the Undercity</p><p>A2 - Secret of the Slavers Stockade</p><p>A3 - Assault on the Aerie of the Slave Lords</p><p>A4 - In the Dungeons of the Slave Lords</p><p></p><p>Get totally bent. I'd actually combine two more adventures together.</p><p>N1 - Against the Cult of the Reptile God</p><p>WG4 - Forgotten Temple of Tharizdun</p><p></p><p>You've finished off the Slavers let's go take on some Giants.</p><p>G1 - Steading of the Hill Giant Chief</p><p>G2 - Glacial Rift of the Frost Giant Jarl</p><p>G3 - Hall of the Fire Giant King</p><p></p><p>Logical progression to the drow.</p><p>D1 - Descent into the Depths</p><p>D2 - Shrine of the Kuo-Toa</p><p>D3 - Vault of the Drow</p><p></p><p>I don't particularly like Q1 but you can cap off the campaign with it. I'd rather use some of the Dragonlance higher level adventures to finish the campaign.</p><p></p><p>Of course all these would be converted and highly modified to fit together into a cohesive story line.</p><p></p><p>You could also replace the slavers for the Desert of Desolation series. And I'd love to add I6- Ravenloft to the storyline somewhere. Maybe before the Giants Series.</p><p></p><p>Edit: Oh, and I'd try so set this all up within the Eberron Campaign Setting. Saltmarsh would be on the southern coast of Khorvaire, probably near Sharn. The slavers series would happen in Darguun or Droam. Isle of Dread would be an uncharted island off the coast of Xen'drik or Argonessen. Tharizdun would be some Cult of the Dragon Below, etc. Ravenloft would exist within The Mournland. The Giants series would have to happen in Khorvaire, maybe on the borders of Breland. The biggest change would be the drow but it can be made to work.</p></blockquote><p></p>
[QUOTE="D'karr, post: 2549206, member: 336"] U1 - Sinister Secret of Saltmarsh U2 - Danger at Dunwater U3 - Final Enemy During those three make allusions to the Pirates of the Yellow Sails. Important that the PCs gain a ship for the continuation of the campaign. The Sea Ghost fits that nicely. X1 - Isle of Dread - Combined with I1 - Dwellers of the forbidden city. Place the Forbidden City within the Isle of Dread. The plateau is a good a place as any. Return from the Isle and confront the Slavers. A1 - Slave Pits of the Undercity A2 - Secret of the Slavers Stockade A3 - Assault on the Aerie of the Slave Lords A4 - In the Dungeons of the Slave Lords Get totally bent. I'd actually combine two more adventures together. N1 - Against the Cult of the Reptile God WG4 - Forgotten Temple of Tharizdun You've finished off the Slavers let's go take on some Giants. G1 - Steading of the Hill Giant Chief G2 - Glacial Rift of the Frost Giant Jarl G3 - Hall of the Fire Giant King Logical progression to the drow. D1 - Descent into the Depths D2 - Shrine of the Kuo-Toa D3 - Vault of the Drow I don't particularly like Q1 but you can cap off the campaign with it. I'd rather use some of the Dragonlance higher level adventures to finish the campaign. Of course all these would be converted and highly modified to fit together into a cohesive story line. You could also replace the slavers for the Desert of Desolation series. And I'd love to add I6- Ravenloft to the storyline somewhere. Maybe before the Giants Series. Edit: Oh, and I'd try so set this all up within the Eberron Campaign Setting. Saltmarsh would be on the southern coast of Khorvaire, probably near Sharn. The slavers series would happen in Darguun or Droam. Isle of Dread would be an uncharted island off the coast of Xen'drik or Argonessen. Tharizdun would be some Cult of the Dragon Below, etc. Ravenloft would exist within The Mournland. The Giants series would have to happen in Khorvaire, maybe on the borders of Breland. The biggest change would be the drow but it can be made to work. [/QUOTE]
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