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Challenge/Help: Make Me an M&M Werewolf
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<blockquote data-quote="RobNJ" data-source="post: 1616957" data-attributes="member: 3617"><p>I definitely want to go low-power. Thanks for the info. Here's info about what I'm planning on running.</p><p></p><p>The player concepts so far are:</p><p></p><p>a psion who can psychically contact computers,</p><p></p><p>a telepath working as a CEO's secretary,</p><p></p><p>a werewolf (thus the thread) who has some of the passive abilities in human form, and hulks out for fighting,</p><p></p><p>and a shark who bit off a surfer's leg, then fell in love with that person, and was somehow transformed into a humanoid being and went on shore to find his victim, whom he loves (freakily cool).</p><p></p><p>These are some emails I sent to the players. It started out as d20 Urban Arcana but changed thanks to the character ideas.</p><p></p><p>Alternate America, 5 minutes from now (i.e., very near future). It is actually a fascist nation. It is also a world that has hidden within it, the fantastic.</p><p></p><p>You are in some way special or different. You may be a psion, or a wizard, or some kind of a monster hiding your face. You are part of a freedom-fighting group (maybe very organized, maybe something as low-down as a street gang)</p><p></p><p>This is going to be d20 Modern. Let me know if you're interested.</p><p></p><p>--</p><p></p><p>More details on the setting: There is the illusion of choice everywhere, but all choice is artificial and superficial. You can choose from thousands of different types of hair color and you can have toothpaste fitted to your own particular dream-profile. Consumer convenience is everywhere.</p><p></p><p>However you are locked in to your life. You're tested early and your ideal career is chosen. If you don't watch enough of the right programs or buy enough of the right products, friendly men from Central Government stop by and ask you in pleasant-yet-somehow-menacing tones about what they can do to better serve you.</p><p></p><p>You are off the radar. Or perhaps you're on it, but as a ghost image. You may live a normal life that is a lie, or you may barely know you're special, or you may be fully inside the underground.</p><p></p><p>--</p><p></p><p>You're inhuman in some way, or have truck with supernatural forces, and fascists dont' like that. YOu are by your nature outsiders, and have been embraced within an organization that fights against them (or you created it yourself, if that's more interesting to you).</p><p></p><p>I'm not THAT specific because I want room for your ideas to fill it. So if you want to be the types of people who are street thugs nd maybe just have a small group that resists in small ways, we can do that, or you can be part of a very organized and elaborate organization, we can work with that too.</p><p></p><p>Just run with the idea: Supernaturals (or supernatural-aware) in a mostly mundane world who are under the heel of a fascist government.</p><p></p><p>--</p><p></p><p>I should elaborate that I don't see this as a costumed heroes thing, but that the types of characters and abilities you guys have in mind might work best using superhero rules, if not the flavor.</p><p></p><p>--</p><p></p><p>We could go with an investigatory game, or a violent blowout, or whatever you guys are interested in.</p><p></p><p>(One Player) and (Another Player)'s first ideas are very investigatory. You could go with an all-investigation group, or you could go with some more violent concepts that would round out the "party".</p><p></p><p>Ideally I'd like to see at least one really cool fight, with most of it being personality-driven.</p><p></p><p>(One Player) brought up the idea of a sleeper cell of people the government labels as terrorists. Since his primary concept can talk to computers, and (Another Player)'s is a telepath that snoops in people's heads, having some muscle or social schmoozing at this point might be good.</p><p></p><p>--</p><p></p><p>Flavorwise I want us to avoid the usage of very superheroey feeling things, and go for more of a Buffyverse or World of Darkness feel in terms of the powers and abilities (unless everyone is super-jazzed about an overlty superheroic game).</p><p></p><p>So there are "powers" that can be descriptored in any way we want.</p><p></p><p>--</p><p></p><p>Some ideas based on some of the things you guys have come up with. I envision west-coast city with a lot of invovlement with the water. Maybe there are even venice-like canals. It's also a city that has a lot of wilderness around it (outside the suburbs, obviously). It's got its poor internal neighborhoods, but its suburbs are designed to be the perfect managed-wilderness enclave that a powerful and snooty elite would want to have. I see a lot of steel and concrete, and sections of the town that are decaying. I see a new media capital--Hollywood 2.0, where not only is a lot of money being made, but the way the world perceives itself is being generated.</p><p></p><p>I'm thinking sort of like Seattle/Hollywood/Venice.</p></blockquote><p></p>
[QUOTE="RobNJ, post: 1616957, member: 3617"] I definitely want to go low-power. Thanks for the info. Here's info about what I'm planning on running. The player concepts so far are: a psion who can psychically contact computers, a telepath working as a CEO's secretary, a werewolf (thus the thread) who has some of the passive abilities in human form, and hulks out for fighting, and a shark who bit off a surfer's leg, then fell in love with that person, and was somehow transformed into a humanoid being and went on shore to find his victim, whom he loves (freakily cool). These are some emails I sent to the players. It started out as d20 Urban Arcana but changed thanks to the character ideas. Alternate America, 5 minutes from now (i.e., very near future). It is actually a fascist nation. It is also a world that has hidden within it, the fantastic. You are in some way special or different. You may be a psion, or a wizard, or some kind of a monster hiding your face. You are part of a freedom-fighting group (maybe very organized, maybe something as low-down as a street gang) This is going to be d20 Modern. Let me know if you're interested. -- More details on the setting: There is the illusion of choice everywhere, but all choice is artificial and superficial. You can choose from thousands of different types of hair color and you can have toothpaste fitted to your own particular dream-profile. Consumer convenience is everywhere. However you are locked in to your life. You're tested early and your ideal career is chosen. If you don't watch enough of the right programs or buy enough of the right products, friendly men from Central Government stop by and ask you in pleasant-yet-somehow-menacing tones about what they can do to better serve you. You are off the radar. Or perhaps you're on it, but as a ghost image. You may live a normal life that is a lie, or you may barely know you're special, or you may be fully inside the underground. -- You're inhuman in some way, or have truck with supernatural forces, and fascists dont' like that. YOu are by your nature outsiders, and have been embraced within an organization that fights against them (or you created it yourself, if that's more interesting to you). I'm not THAT specific because I want room for your ideas to fill it. So if you want to be the types of people who are street thugs nd maybe just have a small group that resists in small ways, we can do that, or you can be part of a very organized and elaborate organization, we can work with that too. Just run with the idea: Supernaturals (or supernatural-aware) in a mostly mundane world who are under the heel of a fascist government. -- I should elaborate that I don't see this as a costumed heroes thing, but that the types of characters and abilities you guys have in mind might work best using superhero rules, if not the flavor. -- We could go with an investigatory game, or a violent blowout, or whatever you guys are interested in. (One Player) and (Another Player)'s first ideas are very investigatory. You could go with an all-investigation group, or you could go with some more violent concepts that would round out the "party". Ideally I'd like to see at least one really cool fight, with most of it being personality-driven. (One Player) brought up the idea of a sleeper cell of people the government labels as terrorists. Since his primary concept can talk to computers, and (Another Player)'s is a telepath that snoops in people's heads, having some muscle or social schmoozing at this point might be good. -- Flavorwise I want us to avoid the usage of very superheroey feeling things, and go for more of a Buffyverse or World of Darkness feel in terms of the powers and abilities (unless everyone is super-jazzed about an overlty superheroic game). So there are "powers" that can be descriptored in any way we want. -- Some ideas based on some of the things you guys have come up with. I envision west-coast city with a lot of invovlement with the water. Maybe there are even venice-like canals. It's also a city that has a lot of wilderness around it (outside the suburbs, obviously). It's got its poor internal neighborhoods, but its suburbs are designed to be the perfect managed-wilderness enclave that a powerful and snooty elite would want to have. I see a lot of steel and concrete, and sections of the town that are decaying. I see a new media capital--Hollywood 2.0, where not only is a lot of money being made, but the way the world perceives itself is being generated. I'm thinking sort of like Seattle/Hollywood/Venice. [/QUOTE]
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