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Challenge: Help me make a mountain climb interesting for my epic level players
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<blockquote data-quote="Loren Pechtel" data-source="post: 8082450" data-attributes="member: 4679"><p>Depends on the mountain. I can see only two ways (other than with magic, which pretty much renders the issue moot) where the epic party will fare better:</p><p></p><p>1) Climb skill. To some extent one person with climb skill can traverse problems and use a rope to get others past it--but note that again and again we see that highly skilled sherpas are limited in their ability to get unskilled people safely up Everest. Note, also, that the hardest part of it simply is functioning in that environment, thus:</p><p></p><p>2) The fighter types will have improved Constitution which I would interpret to make altitude less of a burden, but the arcane types won't have nearly the benefit.</p><p></p><p>I would expect your level 1 fighter to fare better than your level 20 wizard (not counting magic) on a major mountain.</p><p></p><p>Also, note that the nature of the mountain means a lot more than it's size. Long ago I attempted one of the Seven Summits--as a level-0 commoner, albeit with a skilled guide. I failed but only because of endurance--we ran out of time and had to turn back. A level-0 commoner has no business on any of the other six even though three of them aren't as high.</p></blockquote><p></p>
[QUOTE="Loren Pechtel, post: 8082450, member: 4679"] Depends on the mountain. I can see only two ways (other than with magic, which pretty much renders the issue moot) where the epic party will fare better: 1) Climb skill. To some extent one person with climb skill can traverse problems and use a rope to get others past it--but note that again and again we see that highly skilled sherpas are limited in their ability to get unskilled people safely up Everest. Note, also, that the hardest part of it simply is functioning in that environment, thus: 2) The fighter types will have improved Constitution which I would interpret to make altitude less of a burden, but the arcane types won't have nearly the benefit. I would expect your level 1 fighter to fare better than your level 20 wizard (not counting magic) on a major mountain. Also, note that the nature of the mountain means a lot more than it's size. Long ago I attempted one of the Seven Summits--as a level-0 commoner, albeit with a skilled guide. I failed but only because of endurance--we ran out of time and had to turn back. A level-0 commoner has no business on any of the other six even though three of them aren't as high. [/QUOTE]
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Challenge: Help me make a mountain climb interesting for my epic level players
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