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<blockquote data-quote="theNater" data-source="post: 4294367" data-attributes="member: 62560"><p>Wizard seems to have you almost covered. Dimension Door(6) is a teleport, Fireball(5) is, well, yeah, you can turn into a giant hawk with Fly(16), and all of the knowledge skills are class skills. You can start out trained in four of them, then it's a matter of Skill Training for the fifth and five uses of Skill Focus to get the scores insanely high, which you can do by level 10. You can snag a light shield(at the cost of one more feat) for the defense bonus you currently get from the dagger, and all magical throwing weapons are returning.</p><p></p><p>The one thing you can't get with a wizard is the ability to beef up your weapon, but the cleric's Weapon of the Gods(5) does just that. If you take the Initiate of the Faith feat instead of Skill Training in Religion, you can aquire that with just one more feat.</p><p></p><p>Try a warlock. Vampiric Touch is Vampiric Embrace(1) at melee range. I don't know Energy Surge, but I know you can get multiple strikes out of action points. Short range teleports are avaliable by way of the fey pact's Misty Step, Ethereal Stride(2), Otherwind Stride(3), Fey Switch(6), and many others. Quicken spell lets you cast two spells in one round, so try this ally regrouping suggestion: Use Fey Switch to trade places with the ally in the most trouble, then Otherwind Stride to blast all of his foes and teleport yourself back to him. Does that cover the fundamentals?</p></blockquote><p></p>
[QUOTE="theNater, post: 4294367, member: 62560"] Wizard seems to have you almost covered. Dimension Door(6) is a teleport, Fireball(5) is, well, yeah, you can turn into a giant hawk with Fly(16), and all of the knowledge skills are class skills. You can start out trained in four of them, then it's a matter of Skill Training for the fifth and five uses of Skill Focus to get the scores insanely high, which you can do by level 10. You can snag a light shield(at the cost of one more feat) for the defense bonus you currently get from the dagger, and all magical throwing weapons are returning. The one thing you can't get with a wizard is the ability to beef up your weapon, but the cleric's Weapon of the Gods(5) does just that. If you take the Initiate of the Faith feat instead of Skill Training in Religion, you can aquire that with just one more feat. Try a warlock. Vampiric Touch is Vampiric Embrace(1) at melee range. I don't know Energy Surge, but I know you can get multiple strikes out of action points. Short range teleports are avaliable by way of the fey pact's Misty Step, Ethereal Stride(2), Otherwind Stride(3), Fey Switch(6), and many others. Quicken spell lets you cast two spells in one round, so try this ally regrouping suggestion: Use Fey Switch to trade places with the ally in the most trouble, then Otherwind Stride to blast all of his foes and teleport yourself back to him. Does that cover the fundamentals? [/QUOTE]
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