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<blockquote data-quote="theNater" data-source="post: 4310552" data-attributes="member: 62560"><p>I don't know all of the abilities available to the dragonborn, dragonwrought, dragonblood, and Dragonheart Mage in 3rd edition, but from what I gather, you can get some good mileage out of 4th edition's dragonborn. They come with the breath weapon built in, and get a charisma bonus, making 20 charisma possible at level 8 and easy by level 14. The ability to fly can come from either the wizard's Fly(16) or the warlock's Wings of the Fiend(22); there are other, less powerful flight abilities available at lower levels.</p><p></p><p>Magic item identification is now done with Arcana skill checks, so a good intelligence and training in Arcana should have you covered there, possibly with the Skill Focus feat attached to it as well. Similarly, you can get a very impressive Diplomacy score by Skill Training and Skill Focus.</p><p></p><p>I assume that as a sorcerer/dragon mage, much of your combat is done through spells; being a wizard or a warlock will have you covered there. If, on the other hand, the draconic options have made you a tooth-and-claw fighter, you can use whichever of the striker or defender classes is most appropriate and multiclass into wizard or warlock for flight.</p><p></p><p>And if you're not afraid to houserule stuff, well, you can do pretty much anything as long as you clear it with the GM. Use appropriate powers as a starting point, and tweak 'em as needed.</p><p></p><p>Edited to add the last paragraph.</p></blockquote><p></p>
[QUOTE="theNater, post: 4310552, member: 62560"] I don't know all of the abilities available to the dragonborn, dragonwrought, dragonblood, and Dragonheart Mage in 3rd edition, but from what I gather, you can get some good mileage out of 4th edition's dragonborn. They come with the breath weapon built in, and get a charisma bonus, making 20 charisma possible at level 8 and easy by level 14. The ability to fly can come from either the wizard's Fly(16) or the warlock's Wings of the Fiend(22); there are other, less powerful flight abilities available at lower levels. Magic item identification is now done with Arcana skill checks, so a good intelligence and training in Arcana should have you covered there, possibly with the Skill Focus feat attached to it as well. Similarly, you can get a very impressive Diplomacy score by Skill Training and Skill Focus. I assume that as a sorcerer/dragon mage, much of your combat is done through spells; being a wizard or a warlock will have you covered there. If, on the other hand, the draconic options have made you a tooth-and-claw fighter, you can use whichever of the striker or defender classes is most appropriate and multiclass into wizard or warlock for flight. And if you're not afraid to houserule stuff, well, you can do pretty much anything as long as you clear it with the GM. Use appropriate powers as a starting point, and tweak 'em as needed. Edited to add the last paragraph. [/QUOTE]
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