Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Challenge: Invent a PHB Class List with 6 Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="squibbles" data-source="post: 8612018" data-attributes="member: 6937590"><p>Curious. I have never played Elder Scrolls Online or even really read anything about it, but that's more or less the list I came up with:</p><p style="margin-left: 40px">Warrior = martial heavy</p> <p style="margin-left: 40px">Rogue = martial light</p> <p style="margin-left: 40px">Wizard = arcane/high magic</p> <p style="margin-left: 40px">Thaumaturge = holy/divine</p> <p style="margin-left: 40px">Enchanter ~= nature/fey/green</p> <p style="margin-left: 40px">Diabolist = shadow/necromancy/dark</p><p></p><p></p><p>Interesting choice to put Druids and Warlocks together and to flag the forces they worship/serve as "not divine." A lot of the solutions to this challenge have novel impacts on D&D's implied setting, and this is one of the cooler ones. I like it a lot better than the FR convention that Druids serve nature gods but... somehow differently than Clerics. I wonder where this idea might lead. Makes me think of the Elric series' <a href="https://en.everybodywiki.com/Deities_in_the_Elric_series#The_Beast-Lords" target="_blank">Beastlords</a>, though that's not really what it implies.</p><p></p><p></p><p>Too true, just as restrictions enhance rather than detract from creativity. </p><p></p><p>That's the purpose of this challenge tbh. Adding or subtracting one or two classes is an obvious change, dropping down to the core 4 or fighter/wizard/rogue is an obvious change, going classless is an obvious change, but a good list of six classes isn't at all obvious--a lot has to be finessed or contrived to keep all the concepts in the current list but put them in six classes.</p><p></p><p></p><p></p><p>The wisdom of crowds solution eh... and it actually gives us a pretty cool list.</p><p></p><p>How would the remaining classes go into those? Maybe:</p><p style="margin-left: 40px">Fighter (+Monk, +Paladin, +Ranger)</p> <p style="margin-left: 40px">Rogue (+Bard, <span style="color: rgb(71, 85, 119)">+Monk?</span>)</p> <p style="margin-left: 40px">Warlock (+Sorcerer, <span style="color: rgb(71, 85, 119)">+Bard?</span>)</p> <p style="margin-left: 40px">Wizard (<span style="color: rgb(71, 85, 119)">+Artificer?</span>)</p> <p style="margin-left: 40px">Cleric (+Druid)</p> <p style="margin-left: 40px">Barbarian (<span style="color: rgb(71, 85, 119)">+Ranger?</span>)</p></blockquote><p></p>
[QUOTE="squibbles, post: 8612018, member: 6937590"] Curious. I have never played Elder Scrolls Online or even really read anything about it, but that's more or less the list I came up with: [INDENT=2]Warrior = martial heavy[/INDENT] [INDENT=2]Rogue = martial light[/INDENT] [INDENT=2]Wizard = arcane/high magic[/INDENT] [INDENT=2]Thaumaturge = holy/divine[/INDENT] [INDENT=2]Enchanter ~= nature/fey/green[/INDENT] [INDENT=2]Diabolist = shadow/necromancy/dark[/INDENT] Interesting choice to put Druids and Warlocks together and to flag the forces they worship/serve as "not divine." A lot of the solutions to this challenge have novel impacts on D&D's implied setting, and this is one of the cooler ones. I like it a lot better than the FR convention that Druids serve nature gods but... somehow differently than Clerics. I wonder where this idea might lead. Makes me think of the Elric series' [URL='https://en.everybodywiki.com/Deities_in_the_Elric_series#The_Beast-Lords']Beastlords[/URL], though that's not really what it implies. Too true, just as restrictions enhance rather than detract from creativity. That's the purpose of this challenge tbh. Adding or subtracting one or two classes is an obvious change, dropping down to the core 4 or fighter/wizard/rogue is an obvious change, going classless is an obvious change, but a good list of six classes isn't at all obvious--a lot has to be finessed or contrived to keep all the concepts in the current list but put them in six classes. The wisdom of crowds solution eh... and it actually gives us a pretty cool list. How would the remaining classes go into those? Maybe: [INDENT=2]Fighter (+Monk, +Paladin, +Ranger)[/INDENT] [INDENT=2]Rogue (+Bard, [COLOR=rgb(71, 85, 119)]+Monk?[/COLOR])[/INDENT] [INDENT=2]Warlock (+Sorcerer, [COLOR=rgb(71, 85, 119)]+Bard?[/COLOR])[/INDENT] [INDENT=2]Wizard ([COLOR=rgb(71, 85, 119)]+Artificer?[/COLOR])[/INDENT] [INDENT=2]Cleric (+Druid)[/INDENT] [INDENT=2]Barbarian ([COLOR=rgb(71, 85, 119)]+Ranger?[/COLOR])[/INDENT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Challenge: Invent a PHB Class List with 6 Classes
Top