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Challenge of Champions V (Dungeon #108) GRRRR!!!!!
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<blockquote data-quote="Richards" data-source="post: 2621629" data-attributes="member: 508"><p>You weren't the only one upset with that. I was myself, and I wrote the thing!</p><p></p><p>[SPOILER]As far as "leet-speak" goes, that wasn't the intention. I'm not at all "leet," and the puzzle wasn't built around the "leet-speak" that some people use on the Internet. I just had noticed how some of the numbers could be made to look like letters, and devised a way to draw each of the numbers 0-9 so that they could each represent a different letter of the alphabet. Since "Challenge of Champions" adventures always have 10 scenarios, I jiggered the numbers 1-10 and tried to come up with a ten- or eleven-letter word that could be formed from those "letters." Having come up with "SHE-GOBLIN," I was all set.</p><p></p><p>When I sent in the adventure, I had drawn up the "number disks" in the specific font that best worked so the numbers could be used as letters. Imagine my disappointment when I saw that the artist had completely disregarded my inputs and came up with a font style of his own to use! My "1" was just a rectangle, with no serifs, so it could represent a hyphen when turned sideways; the "1" he came up with looks like a sideways "1" when turned sideways. My original "4" had only vertical and horizontal lines, so the "spokes" both pointed staright up (and more importantly, so that it would look like an "h" when turned upside-down), but the artist's "4" came to a point, so when you turn it upside-down it looks like an upside-down "4," not an "h." As far as I'm concerned, the artist made that scenario completely unsolvable.[/SPOILER]</p><p></p><p>(Oh, and Crothian - that was the 10th and final scenario, so there was nowhere to "move on" to from there but the final scoring.)</p><p></p><p>I'm sorry you didn't like the concept of the 10th scenario, but I thought it was a neat way to tie the ten scenarios together. Many "Challenge of Champions" adventures have a unifying theme for the scenarios; in fact, I usually don't even start writing up the other 9 until I know the basis of the 10th scenario. (But sometimes there is no "point" to the tenth scenario - if there's <em>always</em> a gimmick, then you'd know to always pay special attention to the 10th scenario.)</p><p></p><p>Hopefully, you'll like "Challenge of Champions VI" - which I'm working on now - a bit better. I promise you that the concept I used in the scenario that bothered you won't be used at all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 2621629, member: 508"] You weren't the only one upset with that. I was myself, and I wrote the thing! [SPOILER]As far as "leet-speak" goes, that wasn't the intention. I'm not at all "leet," and the puzzle wasn't built around the "leet-speak" that some people use on the Internet. I just had noticed how some of the numbers could be made to look like letters, and devised a way to draw each of the numbers 0-9 so that they could each represent a different letter of the alphabet. Since "Challenge of Champions" adventures always have 10 scenarios, I jiggered the numbers 1-10 and tried to come up with a ten- or eleven-letter word that could be formed from those "letters." Having come up with "SHE-GOBLIN," I was all set. When I sent in the adventure, I had drawn up the "number disks" in the specific font that best worked so the numbers could be used as letters. Imagine my disappointment when I saw that the artist had completely disregarded my inputs and came up with a font style of his own to use! My "1" was just a rectangle, with no serifs, so it could represent a hyphen when turned sideways; the "1" he came up with looks like a sideways "1" when turned sideways. My original "4" had only vertical and horizontal lines, so the "spokes" both pointed staright up (and more importantly, so that it would look like an "h" when turned upside-down), but the artist's "4" came to a point, so when you turn it upside-down it looks like an upside-down "4," not an "h." As far as I'm concerned, the artist made that scenario completely unsolvable.[/SPOILER] (Oh, and Crothian - that was the 10th and final scenario, so there was nowhere to "move on" to from there but the final scoring.) I'm sorry you didn't like the concept of the 10th scenario, but I thought it was a neat way to tie the ten scenarios together. Many "Challenge of Champions" adventures have a unifying theme for the scenarios; in fact, I usually don't even start writing up the other 9 until I know the basis of the 10th scenario. (But sometimes there is no "point" to the tenth scenario - if there's [i]always[/i] a gimmick, then you'd know to always pay special attention to the 10th scenario.) Hopefully, you'll like "Challenge of Champions VI" - which I'm working on now - a bit better. I promise you that the concept I used in the scenario that bothered you won't be used at all. :) Johnathan [/QUOTE]
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