Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Challenge Rating
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7007888" data-attributes="member: 6801845"><p>My recommendation is to use one of the alternate CR calculators mentioned above and adjust fights based on your experience.</p><p></p><p>Something I do (especially with a new group) is to have the monsters I want to through and then some rough numbers of how many would make sense. For example, I use a spreadsheet (sorry don't have the link any more) that I plug in the numbers.</p><p></p><p>So let's say I have gnolls and a band of giant hyenas attacking. Two gnolls riding two giant hyenas may be easy, 3 each is moderate, 4 each is hard and so on (I haven't actually crunched the numbers)</p><p></p><p>So in my notes I have</p><p>creature easy med hard</p><p>gnolls x2 x3 x4</p><p>giant hyenas x2 x3 x4</p><p></p><p>In many cases it's going to be a different mix - 2 of this type of creature and 4 of that type.</p><p></p><p>So I just throw an easy/medium encounter at the group. If it's easier than I want I can always have a second wave come in. After the first couple of encounters I know what threat level the group can handle and I adjust accordingly. </p><p></p><p>So a combination of using one of the CR calculator mixed in with the results of previous combats.</p><p></p><p>Of course no calculation is perfect, some fights are going to be easier or tougher depending on synergies and other random factors.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7007888, member: 6801845"] My recommendation is to use one of the alternate CR calculators mentioned above and adjust fights based on your experience. Something I do (especially with a new group) is to have the monsters I want to through and then some rough numbers of how many would make sense. For example, I use a spreadsheet (sorry don't have the link any more) that I plug in the numbers. So let's say I have gnolls and a band of giant hyenas attacking. Two gnolls riding two giant hyenas may be easy, 3 each is moderate, 4 each is hard and so on (I haven't actually crunched the numbers) So in my notes I have creature easy med hard gnolls x2 x3 x4 giant hyenas x2 x3 x4 In many cases it's going to be a different mix - 2 of this type of creature and 4 of that type. So I just throw an easy/medium encounter at the group. If it's easier than I want I can always have a second wave come in. After the first couple of encounters I know what threat level the group can handle and I adjust accordingly. So a combination of using one of the CR calculator mixed in with the results of previous combats. Of course no calculation is perfect, some fights are going to be easier or tougher depending on synergies and other random factors. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Challenge Rating
Top