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*TTRPGs General
Challenge the Players, Not the Characters' Stats
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<blockquote data-quote="justanobody" data-source="post: 4499165" data-attributes="member: 70778"><p>Isn't that why the game is not played 1-on-1, but the DM has a whole group of people to solve the problem at hand. So one person that isn't apt to the situation to resolve it can rely on the other players?</p><p></p><p>It isn't that every player or character must be able to do everything. That is why the game has a group of players.</p><p></p><p>Your GPS situation is not really rules to help the player who got stuck in traffic, but it is another player that offers a solution to a problem. Just as if you had someone sitting beside you in the car reading the map and directions to you. Add two people in the back seat to watch out either side to help find the road you are looking for and then you have a party of people working towards the same task.....</p></blockquote><p></p>
[QUOTE="justanobody, post: 4499165, member: 70778"] Isn't that why the game is not played 1-on-1, but the DM has a whole group of people to solve the problem at hand. So one person that isn't apt to the situation to resolve it can rely on the other players? It isn't that every player or character must be able to do everything. That is why the game has a group of players. Your GPS situation is not really rules to help the player who got stuck in traffic, but it is another player that offers a solution to a problem. Just as if you had someone sitting beside you in the car reading the map and directions to you. Add two people in the back seat to watch out either side to help find the road you are looking for and then you have a party of people working towards the same task..... [/QUOTE]
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Challenge the Players, Not the Characters' Stats
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