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General Tabletop Discussion
*TTRPGs General
Challenge the Players, Not the Characters' Stats
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<blockquote data-quote="AllisterH" data-source="post: 4502398" data-attributes="member: 51325"><p>Ok, I got to ask....</p><p> </p><p>Why would you make the PLAYER do this for Diplomacy (and I assume for other social skills) but I'm hazarding a guess that you didn't for physical skills such as jumping over a pit?</p><p> </p><p>re: Player vs Character</p><p>Er, people DO realize that the 4e DMG explicitly talks about challenging the player instead of the character in designing encounters via puzzles, riddles on pgs 81-84.</p><p> </p><p>How is it that 4E doesn't handle DM vs player (instead of DM vs character) situations when the DMG gives more help on the subject than either the 2e or 3e DMG? Hell I think it gives more guidance than those two DMGs COMBINED....</p><p> </p><p>Did even the 1E DMG discuss this (I'm pretty sure it did, but I can't remember the pages...</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4502398, member: 51325"] Ok, I got to ask.... Why would you make the PLAYER do this for Diplomacy (and I assume for other social skills) but I'm hazarding a guess that you didn't for physical skills such as jumping over a pit? re: Player vs Character Er, people DO realize that the 4e DMG explicitly talks about challenging the player instead of the character in designing encounters via puzzles, riddles on pgs 81-84. How is it that 4E doesn't handle DM vs player (instead of DM vs character) situations when the DMG gives more help on the subject than either the 2e or 3e DMG? Hell I think it gives more guidance than those two DMGs COMBINED.... Did even the 1E DMG discuss this (I'm pretty sure it did, but I can't remember the pages... [/QUOTE]
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