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Challenge the Players, Not the Characters' Stats
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<blockquote data-quote="Mallus" data-source="post: 4503041" data-attributes="member: 3887"><p>So narration is exposition and role-playing is dialog? Thanks, that I can understand. </p><p></p><p>But I suspect howandwhy means something else, because he states "it's impossible to narrate while GM'ing". From my prospective, GM'ing is mostly the act of narration. Player's state intended actions, GM's narrate the results and consequences. So I'm curious how howandwhy's using the word. </p><p> </p><p></p><p>Agreed -- with the caveat the session always results in all or part of a story. How can it not? </p><p> </p><p></p><p>Aha... okay. This helps a lot. I view these acts as the same thing. Or rather, I can't imagine how you can honestly draw a distinction between them during play. When I'm running a character, I'm consciously aware of both guiding my fictional persona and experiencing things as my fictional persona (as I'm also aware that I'm a guy eating delicious saag paneer, seeing as my group usually orders great Indian take out on game night...). </p><p></p><p>In the end RPG's are just another act of writing to me, so as much as I may enjoy 'getting into the character', the awareness that I'm also the author is never far from the front of my mind. </p><p> </p><p></p><p>Hey, more agreement, sweet...</p></blockquote><p></p>
[QUOTE="Mallus, post: 4503041, member: 3887"] So narration is exposition and role-playing is dialog? Thanks, that I can understand. But I suspect howandwhy means something else, because he states "it's impossible to narrate while GM'ing". From my prospective, GM'ing is mostly the act of narration. Player's state intended actions, GM's narrate the results and consequences. So I'm curious how howandwhy's using the word. Agreed -- with the caveat the session always results in all or part of a story. How can it not? Aha... okay. This helps a lot. I view these acts as the same thing. Or rather, I can't imagine how you can honestly draw a distinction between them during play. When I'm running a character, I'm consciously aware of both guiding my fictional persona and experiencing things as my fictional persona (as I'm also aware that I'm a guy eating delicious saag paneer, seeing as my group usually orders great Indian take out on game night...). In the end RPG's are just another act of writing to me, so as much as I may enjoy 'getting into the character', the awareness that I'm also the author is never far from the front of my mind. Hey, more agreement, sweet... [/QUOTE]
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