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General Tabletop Discussion
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Challenge the Players, Not the Characters' Stats
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<blockquote data-quote="justanobody" data-source="post: 4507029" data-attributes="member: 70778"><p>Mostly you are wrong in a lot that I have said, but others will just twist words to their own means, so whatever.</p><p></p><p>Simply put.</p><p>-The rolling only for the proper skill does allow for more players to play the game. I apluad the approach.</p><p></p><p>-I prefer to challenge the players not the stats, and the players can work together rather than rely on a single player rolling dice to have to succeed.</p><p></p><p>-There is never a challenge that should be solely for a single player that does not offer them a way they are comfortable playing to overcome. This includes letting other players help, even if the challenge if towards the players more than the stats, or not.</p><p></p><p>Please note that PrCs were a DMs tool. This did not always work out that way becoming customary things for players to use, and likewise the skill challenges will not always work out as written in the books. People must be able to think ahead at what certain parts of the game can mean in certain situation if only hypothetical.</p><p></p><p>So read into what I said however you wish. I am done explaining it, and will only laugh when I see people come across the things I have ben trying to explain that will cause them problems.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4507029, member: 70778"] Mostly you are wrong in a lot that I have said, but others will just twist words to their own means, so whatever. Simply put. -The rolling only for the proper skill does allow for more players to play the game. I apluad the approach. -I prefer to challenge the players not the stats, and the players can work together rather than rely on a single player rolling dice to have to succeed. -There is never a challenge that should be solely for a single player that does not offer them a way they are comfortable playing to overcome. This includes letting other players help, even if the challenge if towards the players more than the stats, or not. Please note that PrCs were a DMs tool. This did not always work out that way becoming customary things for players to use, and likewise the skill challenges will not always work out as written in the books. People must be able to think ahead at what certain parts of the game can mean in certain situation if only hypothetical. So read into what I said however you wish. I am done explaining it, and will only laugh when I see people come across the things I have ben trying to explain that will cause them problems. [/QUOTE]
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