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Challenging a tanky one-trick pony PC
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<blockquote data-quote="Dross" data-source="post: 8986430" data-attributes="member: 33802"><p>Big fan of having survivors informing their bosses of the PC tactics.</p><p></p><p>If the monsters are smart/organised* enough hit and run tactics. Stay just long enough to have the PC setup, then run away. Rinse repeat. If the PCs start charging, after a couple of scraps get a trap ready. </p><p></p><p>Harass to prevent rests.</p><p></p><p>* the monsters live in the world and should understand that spells have limited duration and number of slots (not what the limit is exactly). Or the boss does.</p></blockquote><p></p>
[QUOTE="Dross, post: 8986430, member: 33802"] Big fan of having survivors informing their bosses of the PC tactics. If the monsters are smart/organised* enough hit and run tactics. Stay just long enough to have the PC setup, then run away. Rinse repeat. If the PCs start charging, after a couple of scraps get a trap ready. Harass to prevent rests. * the monsters live in the world and should understand that spells have limited duration and number of slots (not what the limit is exactly). Or the boss does. [/QUOTE]
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