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Challenging Challenge Ratings...again
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<blockquote data-quote="Upper_Krust" data-source="post: 3363333" data-attributes="member: 326"><p><strong>Major Redesign of the Encounter Levels System</strong></p><p></p><p>Hey all! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Okay, last night I uncovered a glaring error in my Encounter Level Breakdowns. I won't say what it is, much too embarrassing that I could miss something so simple.</p><p></p><p>Anyway, obviously I have already solved the dilemma, but it does radically alter the way Encounter Level is handled.</p><p></p><p><em>The old formulas of CR x1.5 = EL +2, CR x2 = EL +4 are wrong.</em></p><p></p><p><strong>The new formulas are CR x1.5 = EL +3, CR x2 = EL +6.</strong></p><p></p><p>However this doesn't exactly tell the whole story. What I have uncovered is that 3.3 characters of an equal level are as powerful </p><p></p><p><em>e.g. 3.3 20th-level characters are equal to a single 30th-level character.</em></p><p></p><p>Obviously you can't have 3.3 characters, so there is a slight ambiguity.</p><p></p><p>Likewise 10 characters of an equal level are as powerful as one character double their level.</p><p></p><p><em>e.g. Ten 20th-level characters are equal to a single 40th-level character. </em> </p><p></p><p>So a CR 32 Demogorgon would be the equivalent of thirteen 20th-level PCs.</p><p></p><p>This also affects how immortals scale.</p><p></p><p>Instead of a doubling at each increase of divine status, its an effective increase of 3.3.</p><p></p><p><em>e.g. A typical Lesser God will be as powerful as 3.3 demigods, or 10 quasi-deities, or 33 hero-deities or 100 Prophets.</em></p><p></p><p>Naturally when I get around to typing up Version 6, I'll include all this new data. But I just thought I would give you all a heads up.</p><p></p><p>Any comments?</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3363333, member: 326"] [b]Major Redesign of the Encounter Levels System[/b] Hey all! :) Okay, last night I uncovered a glaring error in my Encounter Level Breakdowns. I won't say what it is, much too embarrassing that I could miss something so simple. Anyway, obviously I have already solved the dilemma, but it does radically alter the way Encounter Level is handled. [I]The old formulas of CR x1.5 = EL +2, CR x2 = EL +4 are wrong.[/I] [B]The new formulas are CR x1.5 = EL +3, CR x2 = EL +6.[/B] However this doesn't exactly tell the whole story. What I have uncovered is that 3.3 characters of an equal level are as powerful [I]e.g. 3.3 20th-level characters are equal to a single 30th-level character.[/I] Obviously you can't have 3.3 characters, so there is a slight ambiguity. Likewise 10 characters of an equal level are as powerful as one character double their level. [I]e.g. Ten 20th-level characters are equal to a single 40th-level character. [/I] So a CR 32 Demogorgon would be the equivalent of thirteen 20th-level PCs. This also affects how immortals scale. Instead of a doubling at each increase of divine status, its an effective increase of 3.3. [I]e.g. A typical Lesser God will be as powerful as 3.3 demigods, or 10 quasi-deities, or 33 hero-deities or 100 Prophets.[/I] Naturally when I get around to typing up Version 6, I'll include all this new data. But I just thought I would give you all a heads up. Any comments? [/QUOTE]
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