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Challenging Challenge Ratings...again
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<blockquote data-quote="S'mon" data-source="post: 4156902" data-attributes="member: 463"><p>Hiya Ltheb matey! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Fire away and lets see if I can help.</p><p></p><p></p><p></p><p><a href="http://www.immortalshandbook.com/freestuff18.htm" target="_blank">http://www.immortalshandbook.com/freestuff18.htm</a></p><p></p><p>Okay well ultimately this sort of thing will be almost impossible to balance without knowing how your PCs operate (min/maxing etc.). But I would say a minimum of </p><p></p><p>Mooks - In the Blue on that Table. Individual ECL between 60-79 (assuming 80th-level PCs)</p><p></p><p>8 Mooks then say ECL 60 each. 4 Mooks about ECL 70 each. 2 Mooks say ECL 80 each.</p><p></p><p>BBEG - In the orange on that Table. Basically you want the Boss CR the same as the PC ECL.</p><p></p><p>So CR 80 for the boss, give or take 10%.</p><p></p><p></p><p></p><p>That should be okay where the difference is only a minor percentage (10% or so).</p><p></p><p> </p><p></p><p>Interesting idea, yes that should work fine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Agreed. I think multiple monster encounters are generally more interesting and satisfying. I definitely think 4E has a good idea giving monsters roles and power roles. Things like Elementals and Golems do not make satisfying solo opponents (but then 3E monsters in general are not really engineered like that).</p><p></p><p>I can see Golems as standard soldiers in 4E and elementals as standard brutes. Not always, but in most cases.</p><p></p><p>Apologies if I wasn't much help.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4156902, member: 463"] Hiya Ltheb matey! :) Fire away and lets see if I can help. [url]http://www.immortalshandbook.com/freestuff18.htm[/url] Okay well ultimately this sort of thing will be almost impossible to balance without knowing how your PCs operate (min/maxing etc.). But I would say a minimum of Mooks - In the Blue on that Table. Individual ECL between 60-79 (assuming 80th-level PCs) 8 Mooks then say ECL 60 each. 4 Mooks about ECL 70 each. 2 Mooks say ECL 80 each. BBEG - In the orange on that Table. Basically you want the Boss CR the same as the PC ECL. So CR 80 for the boss, give or take 10%. That should be okay where the difference is only a minor percentage (10% or so). Interesting idea, yes that should work fine. :) Agreed. I think multiple monster encounters are generally more interesting and satisfying. I definitely think 4E has a good idea giving monsters roles and power roles. Things like Elementals and Golems do not make satisfying solo opponents (but then 3E monsters in general are not really engineered like that). I can see Golems as standard soldiers in 4E and elementals as standard brutes. Not always, but in most cases. Apologies if I wasn't much help. [/QUOTE]
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