Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Challenging Challenge Ratings...again
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ltheb Silverfrond" data-source="post: 4157488" data-attributes="member: 39867"><p>True <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. To be honest, I'd say they min-max at a 7/10. (heck, I helped them make their characters, so I am partly to blame for this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />) However, I don't think there is anything their characters can do <strong>right now</strong> that is beyond what I am prepared to handle. I am just not sure of how they will advance...</p><p>About the most difficult thing to plan for in this group is that one of the PCs has Abrogate. I am not much of a fan of foes with 20+ relevant different options in combat, so planning for this is both a headache and quite interesting.</p><p>The other odd part about this game is the details about the sessions; We don't meet often (twice a month) but our sessions are 8 to 11 hours long. (Minus Pizza breaks/drink runs and the like) so I have to plan a lot of encounters for this game, and since they are likely to face 1-3 major combats in each of these sessions, I need to keep them semi unique. </p><p></p><p></p><p>Thanks, I wasn't sure about this. (I haven't run an encounter like this recently; last couple like this were boss + Insignificant mooks)</p><p></p><p></p><p></p><p>I guessed as much. </p><p></p><p></p><p></p><p>Mixed encounters are probably the oddball because of the possible combinations. Even something as simple as Air Elementals Plus Earth Elementals skew fights due to non-standard tactics working. (Although I certainly cautioned all of my players to death about not makeing lopsided characters. They are well aware of things like Abrogate and powers that simply laugh at basic tactics)</p><p></p><p></p><p>T'was a great help. Sometimes I just need to check whether what I assume is right is even sane. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Thanks!</p><p></p><p>Oh, and Adslahnit, thanks for that advice. (Extra quote tag at the beginning did it) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT: Also, I'd just like to comment that the Cosmic Toughness power is like the greatest power ever. Slap it on any single monster and it suddenly becomes a relevent boss monster!</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 4157488, member: 39867"] True :). To be honest, I'd say they min-max at a 7/10. (heck, I helped them make their characters, so I am partly to blame for this. :P) However, I don't think there is anything their characters can do [b]right now[/b] that is beyond what I am prepared to handle. I am just not sure of how they will advance... About the most difficult thing to plan for in this group is that one of the PCs has Abrogate. I am not much of a fan of foes with 20+ relevant different options in combat, so planning for this is both a headache and quite interesting. The other odd part about this game is the details about the sessions; We don't meet often (twice a month) but our sessions are 8 to 11 hours long. (Minus Pizza breaks/drink runs and the like) so I have to plan a lot of encounters for this game, and since they are likely to face 1-3 major combats in each of these sessions, I need to keep them semi unique. Thanks, I wasn't sure about this. (I haven't run an encounter like this recently; last couple like this were boss + Insignificant mooks) I guessed as much. Mixed encounters are probably the oddball because of the possible combinations. Even something as simple as Air Elementals Plus Earth Elementals skew fights due to non-standard tactics working. (Although I certainly cautioned all of my players to death about not makeing lopsided characters. They are well aware of things like Abrogate and powers that simply laugh at basic tactics) T'was a great help. Sometimes I just need to check whether what I assume is right is even sane. :) Thanks! Oh, and Adslahnit, thanks for that advice. (Extra quote tag at the beginning did it) :) EDIT: Also, I'd just like to comment that the Cosmic Toughness power is like the greatest power ever. Slap it on any single monster and it suddenly becomes a relevent boss monster! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Challenging Challenge Ratings...again
Top