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Challenging Challenge Ratings...again
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<blockquote data-quote="Upper_Krust" data-source="post: 4189621" data-attributes="member: 326"><p>Hiya Alzrius mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Unfortunately this will be my only post on the matter today, I have a small window of online opportunity before I have to go back to work. But I enjoy a lively discussion, so I'll be back tomorrow.</p><p></p><p></p><p></p><p>I think there is always going to be some people who jump on the bandwagon and like it because its shiny and new. I am not one of those people. What I am talking about is a clear contrast between the two mechanical systems. For me 4E seems better in <u>every</u> department.</p><p></p><p></p><p></p><p>How is that any different from 3E requiring you to buy the Epic Level Handbook?</p><p></p><p>In 3E, progression stopped at 20th.</p><p></p><p></p><p></p><p>What is this 'flexibility' you feel is being sacrificed? How does 3E offer myriad options and limitless possibilities, while 4E does not (assuming my 4E book would fill the place of the 3E ELH)?</p><p></p><p></p><p></p><p>Since when have the different classes at epic level been near-equal? There are massive disparities between the martial and spellcaster classes in 3.5E! Why do you think my version of the Fighter, Paladin and Barbarian classes were WAY more powerful than the core classes! Even Wizards own Tome of Battle classes were far more powerful than the core martial classes.</p><p></p><p>I agree that perfect balance is just folly, but you don't want a situation where some classes are virtually 50% better than others.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4189621, member: 326"] Hiya Alzrius mate! :) Unfortunately this will be my only post on the matter today, I have a small window of online opportunity before I have to go back to work. But I enjoy a lively discussion, so I'll be back tomorrow. I think there is always going to be some people who jump on the bandwagon and like it because its shiny and new. I am not one of those people. What I am talking about is a clear contrast between the two mechanical systems. For me 4E seems better in [U]every[/U] department. How is that any different from 3E requiring you to buy the Epic Level Handbook? In 3E, progression stopped at 20th. What is this 'flexibility' you feel is being sacrificed? How does 3E offer myriad options and limitless possibilities, while 4E does not (assuming my 4E book would fill the place of the 3E ELH)? Since when have the different classes at epic level been near-equal? There are massive disparities between the martial and spellcaster classes in 3.5E! Why do you think my version of the Fighter, Paladin and Barbarian classes were WAY more powerful than the core classes! Even Wizards own Tome of Battle classes were far more powerful than the core martial classes. I agree that perfect balance is just folly, but you don't want a situation where some classes are virtually 50% better than others. [/QUOTE]
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