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Challenging Combat?
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<blockquote data-quote="Cor_Malek" data-source="post: 5227234" data-attributes="member: 91608"><p>Um... Well it seems we do have a conundrum - challenging combat when nothing is at stake.</p><p></p><p>Note, that I really don't know which of the propositions I'm suggesting would be fun - half of those piss <em>me</em> off, but then again I like epic battles after which DM is surprised we managed to win - so there might be a dissonance ;-)</p><p></p><p></p><ul> <li data-xf-list-type="ul">Escort. Preferably a herd of cows, maybe a group of pilgrims/settlers. The goal is not simply to defeat your enemies, but to save as many of yours as you can (pick off 1 or 2 every now and then to show you mean business).</li> <li data-xf-list-type="ul">Timechase. The badguys are not sent at them to prevail - but to slow them down long enough for X to finish Z. If they take naps in between and call "5" every time something jumps them - then all they're gonna see will be orcus mooning them on his way to their hometown.</li> <li data-xf-list-type="ul">Taking prisoners. It's a piss to kill someone? How about when they're supposed to take tongue? A good situation to let eladrins or leaders in party to shine (to quickly get to target).</li> <li data-xf-list-type="ul">Goddamn cowards - whenever it gets hot, their enemies look for a window to run away. PC's have to make sure that no one will be able to escape the slaughter.</li> <li data-xf-list-type="ul">Fragile environment. Scaffoldings, palace gardens - you name it. This one can be disproportionally harsh on controllers though (but then again, an ice themed one could shine).</li> <li data-xf-list-type="ul">Unarmed, improvised weapons ftw! They can take some crappy swords off first defeated enemies, but it should throw them of the comfort zone for a bit.</li> </ul></blockquote><p></p>
[QUOTE="Cor_Malek, post: 5227234, member: 91608"] Um... Well it seems we do have a conundrum - challenging combat when nothing is at stake. Note, that I really don't know which of the propositions I'm suggesting would be fun - half of those piss [I]me[/I] off, but then again I like epic battles after which DM is surprised we managed to win - so there might be a dissonance ;-) [LIST] [*]Escort. Preferably a herd of cows, maybe a group of pilgrims/settlers. The goal is not simply to defeat your enemies, but to save as many of yours as you can (pick off 1 or 2 every now and then to show you mean business). [*]Timechase. The badguys are not sent at them to prevail - but to slow them down long enough for X to finish Z. If they take naps in between and call "5" every time something jumps them - then all they're gonna see will be orcus mooning them on his way to their hometown. [*]Taking prisoners. It's a piss to kill someone? How about when they're supposed to take tongue? A good situation to let eladrins or leaders in party to shine (to quickly get to target). [*]Goddamn cowards - whenever it gets hot, their enemies look for a window to run away. PC's have to make sure that no one will be able to escape the slaughter. [*]Fragile environment. Scaffoldings, palace gardens - you name it. This one can be disproportionally harsh on controllers though (but then again, an ice themed one could shine). [*]Unarmed, improvised weapons ftw! They can take some crappy swords off first defeated enemies, but it should throw them of the comfort zone for a bit. [/LIST] [/QUOTE]
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